A Direct is announced for April 2nd to cover the games.

  • JaggedRobotPubes@lemmy.world
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    57 minutes ago

    I bought a game on switch for like 40 bucks that ended up being really bad, and tried to get it refunded within about two hours of purchase, after about thirty minutes of play time. Couldn’t get the refund.

    Ever since, I was VERY slow to buy anything, because, what if it’s unexpectedly bad? I have to know I mean it, otherwise I shouldn’t buy it. I want to buy a game, not flush money down the toilet.

    So, now I kind of just don’t want a Switch 2.

  • LiveLM@lemmy.zip
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    3 hours ago

    Looks starkly… Non-Nintendo-y?
    I dunno, changing from the full colored joycons to black with accents and more rounded corners caught me off guard. This looks like a handheld from GPD or ONEXPLAYER

    • thehatfox@lemmy.world
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      2 hours ago

      Everything has to look so serious these days.

      The colourful Joy Cons were part of the Switch’s identity, sad to see it reduced to an accent they seem almost ashamed of.

      • VindictiveJudge@lemmy.world
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        1 hour ago

        I’m guessing the all grey model probably sold better than the one with colorful joycons so they lead with that this time.

  • maplebar@lemmy.world
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    2 hours ago

    Well, it’s a bigger, better Switch alright…

    A little bit underwhelming hardware-wise. Extra joycon L/R don’t seem like they’ll factor in much in most singleplayer docked or handheld settings. (I guess those aren’t new buttons… .) The mouse thing (if that’s what they’re showing) is somewhat interesting and helps to keep touch controls relevant when docked. Top USB port, sure. Backwards compatibility is great news. Screen is…?

    As always with Nintendo I think it comes down to the games. Mario Kart 9 hasn’t blown me away just yet, but we’ve barely seen anything at all so…

    To be continued in April, i guess.

  • Sapphiria 🏳️‍⚧️ [she/her]@lemmy.blahaj.zone
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    7 hours ago

    Can’t help but be a little disappointed. The last few consoles have all been pretty drastically different, but this is just the Switch released again. Only with different connections so you need all new accessories.

    • TAG@lemmy.world
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      47 minutes ago

      I am hoping that the Joycon mouse mode turns out real and used in some interesting ways.

    • thehatfox@lemmy.world
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      2 hours ago

      Nintendo consoles tended to be radical, Nintendo handhelds were more iterative.

      The Game Boy and DS lines all built gradually on each other, seems the Switch line is following suit. I assume Nintendo see the Switch as a handheld that can be docked, rather than a console that’s also portable, so I guess it makes sense that it’s following a similar trajectory of previous handheld lines.

      • frank@sopuli.xyz
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        2 hours ago

        I mean the DS was pretty radical at the time.

        I feel like Nintendo does a huge innovation, then an iteration or two(or a bunch of little changes), then back to a big change. Wii/WiiU, GB/GBA, DS/3DS, switch/2

    • HobbitFoot @thelemmy.club
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      6 hours ago

      Nintendo collapsed its console and handheld product lines for the Switch. We’re also seeing large parts of the gaming industry adopt the Switch form factor for their products. I don’t think there is anything that Nintendo could innovate on that would sell.

      • Lesrid@lemm.ee
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        5 hours ago

        Yeah with Nintendo watching two Xboxes languish and consumer discontent with the recent playstations as well, there’s not a real impetus for something radical in design. Some innovation would be exciting but the Switch and PC Handhelds prove people want big grippy mobile devices, even if they’re only moving between rooms.

        • TheBraveSirRobbin@lemmy.world
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          2 hours ago

          I mean that’s not what I want, but money talks and I fit into exactly what you said. I did not buy an Xbox, I did but a PS5, but hardly bought (I don’t think I’ve even beaten) any games. The next switch is probably the next console I’m excited about. But it’s not because of the portability, it’s because they still make couch co-op games.

          In short I want to say I don’t care for handhelds but I’ll probably try harder to get a switch close to release than I will a PS6 even though I don’t know how much of a point in either right now. I just have console fatigue, but keep paying into the problem.

          • Zorque@lemmy.world
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            34 minutes ago

            Being able to bring your console to someone else to play couch co-op with them makes developing that style much more appealing.

    • 🔍🦘🛎@lemmy.world
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      7 hours ago

      At the same time, the Switch is such a solid console that a hardware upgrade with full backwards compatibility* is really the best case scenario. People have wanted a bigger screen, better chip, and better joysticks since launch, and now we’ll have them!

      *the video says it’s not 100% compatible, but I’m assuming that’s for stuff like Labo and Ring Fit that need those exact joycon sizes/shapes.

      • Yeah, I guess I was just hoping for more of a new generation type reveal, rather than a sequel to the Switch. Better hardware is definitely a plus though, would be nice to replay TotK or Pokemon SV with better graphics & performance. I still wonder if those two games were meant to release alongside a Switch 2 prior to the chip shortage.

      • avattar@lemmy.sdf.org
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        3 hours ago

        They’ll probably at least try to somehow make the mig switch non-functional on the switch 2, which could cause some other games to not work.

    • samus12345@lemm.ee
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      6 hours ago

      I get why - the Switch was the successor of both their console and handhelds, and it did very well. Why change it?

    • MeekerThanBeaker@lemmy.world
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      6 hours ago

      You’d need all new accessories anyway with a complete redesign.

      I’ve bought every Nintendo console up until the Wii U. Since they abandoned that early, I decided to skip the Switch. I’ll likely pick this up. If this doesn’t do well and gets abandoned early again, I’ll at least get to play all the games I’ve missed over the years due to backwards compatibility.

      • kipo@lemm.ee
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        4 hours ago

        The Switch has so many good games! Sure, most are available on other platforms as well, but overall it’s such a great system.

    • blockheadjt@sh.itjust.works
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      4 hours ago

      Every single console reveal, there’s a take exactly like this, and it always ages like milk. Every time.

  • Soulifix@kbin.melroy.org
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    6 hours ago

    Okay so they just made it slightly bigger. I don’t know how to feel on the joycons, though. Like with them just being held by that connector alone on either side, doesn’t make me think they’ll be as secure.

    I wouldn’t really call this an ushering of a new generation, this just feels more like an suped up Switch model.

    At least you’ll be able to play nearly all Switch games on it so nothing is that drastic.

    • dgmib@lemmy.world
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      2 hours ago

      this just feels more like an suped up Switch model.

      To be fair, the last 2-3 generations of PlayStation and Xbox consoles have also been a little more than a bump in CPU/GPU specs. Anything else they added was just gimmicky fluff like Kinect that never really caught on.

      Were we really expecting Nintendo to come out with something that wasn’t also just a souped up version of the last console?

    • Mr_Dr_Oink@lemmy.world
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      5 hours ago

      Slightly bigger? Look again, the old switch screen has massive boarders and this one lokks to go to the edges as well as being larger by a few inches. It looks steam deck sized. I would say its a significant increase.

      And i got the impression that the joycons would be magnetic. That would make connecting and disconnecting them MUCH easier and intuitive. The amount of times ive seen people struggle the first time with the joycons having the button to release.

      Seems like a good upgrade to me. And thats not to mention the extra shoulder buttons on the joycons, the larger joycons, and the fact that this likely doesnt reveal everythin nintendo has in store for us.

      • kipo@lemm.ee
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        4 hours ago

        I am pretty sure those extra shoulder buttons on the back are the release levers for the joycons. I think the joycons attatch magnetically, but which also activate locking hooks. Otherwise people would be accidentally detaching joycons and the tablet portion would fall and break. Nintendo designs hardware to be kid friendly, so there is almost certainly a secondary attachment mechanism in addition to the magnets.

        • Mr_Dr_Oink@lemmy.world
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          3 hours ago

          I was talking about these buttons. And in terms of locking in, thats a possibility but a strong set of magnets with a recessed area and a connector seems like it would be quite secure.

          • avattar@lemmy.sdf.org
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            3 hours ago

            There’s a little square recessed area on the bottom of the pink part, which I just now noticed. Might be some kind of locking mechanism?

            Or it could be for the strap portion.

          • kipo@lemm.ee
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            2 hours ago

            Ohh that makes sense!

            Now that I am looking at it again, I wonder if those buttons you circled are actually little plungers that push the joycon away from the body to help release it.

            Edit: Whatever way they attach, I hope the new joycons don’t loosen and flex like some of the current joycons do. Some of my joycons have “wobble” when attached and it makes me sad.

    • Cid Vicious@sh.itjust.works
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      5 hours ago

      I think the expectation is that the rails are magnetized. There were a lot of reports saying that they were expected to use that technology.

    • MeaanBeaan@lemmy.world
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      5 hours ago

      If it’s anything like how the Wii was basically a GameCube it may not even be all that hard to rework existing switch emulators to work with switch 2 games. Given that it’s going to have full back compat I bet that’s why they went after switch emus so hard. They wanted to halt development as much as possible for as long as possible so it doesn’t eat away at their switch 2 sales.

      • samus12345@lemm.ee
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        3 hours ago

        I recall reading something about Nintendo wanting to include Denuvo in the Switch 2. Will be interesting to see whether or not this one’s games and consoles are cracked wide open as readily as before.

  • samus12345@lemm.ee
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    6 hours ago

    The rumor is that the price is going to be $450 for just the console and $500 for the console with Mario Kart bundled. May or may not be true, but it’s certainly plausible given how expensive electronics have gotten since 2017. I was thinking of pre-ordering after the Apr. 2 Direct, but if that price is accurate I’ll look into getting a Steam Deck instead. A lower price was the biggest advantage the original Switch had.

    • WolfLink@sh.itjust.works
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      4 hours ago

      Imma wait for a Zelda edition. The only release title I’m likely interested in will be Metroid Prime 4 but I can be patient.

      • samus12345@lemm.ee
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        3 hours ago

        Metroid Prime 4 is already confirmed to be a Switch 1 title. Maybe it can be programmed to run better when on the Switch 2?

  • Uninvited Guest
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    10 hours ago

    So much for Nintendo’s previous naming conventions. I was really hoping for the New Super Nintendo Switch U.

    • FrodoSpark@lemmy.world
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      10 hours ago

      It looks like the controllers attach to the screen magnetically, which may interfere with the sensors of Hall Effect sticks

      • Riskable@programming.dev
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        7 hours ago

        Hall effect sensor expert here! No, the magnets in the joycons that are used to attach to the display/body of the Switch 2 would not interfere with hall effect analog sticks.

        Two reasons:

        • The magnets are too far away (sensors are usually only sensitive to magnets within 10-12mm directly above/below)
        • The mounting/attachment magnets would be perpendicular to the magnets in the analog sticks (if you imagine the flux lines they wouldn’t cross the sensory boundary).

        Regardless, it would be trivial to place a tiny little piece of ferromagnetic blocking tape wherever necessary to prevent interference.

      • ieatpwns@lemmy.world
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        9 hours ago

        I’m not a scientist but I’m pretty sure theyd be able to calibrate the sensors to ignore the magnetic force of the attachment points

        • FrodoSpark@lemmy.world
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          9 hours ago

          Maybe, I got the Pimax Portal a while back and due to their magnetic attachments Hall Effect sticks wouldn’t work. I’m sure Nintendo would have a better time solving this issue than Pimax would though

    • olicvb
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      8 hours ago

      Rumors/Leaks had them and they were right about what we see in the trailer so hopefully. I’m hoping yes, nintendo must be tired of repairing joycons ^^

      • atrielienz@lemmy.world
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        8 hours ago

        I updated my Joycons to the hall effect sticks and they’re awesome. No drift after several months.

  • Plebcouncilman@sh.itjust.works
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    10 hours ago

    Cool for Nintendo fans but the ROG Ally has changed the game for me. I’ll miss Pokémon but they haven’t been good in a while so whatever.

    • _____@lemm.ee
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      7 hours ago

      Pokemon is literally the same game over and over, I hugely regretted my purchase of pokemon x cause it was literally a cloned game with barely any new features. It’s probably Nintendo’s most effective cash cow in terms of effort to capital reward.

      • jordanlund@lemmy.world
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        5 hours ago

        Sub in literally any Nintendo franchise and it’s the same problem, but Nintendo fans don’t care.

      • Plebcouncilman@sh.itjust.works
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        7 hours ago

        It is literally the biggest money maker in the world. The games sell about 3/5 as many copies as COD with a tiny fraction of the budget. And then they sell even more in merch. And there are people (like me in the past) that buy Nintendo consoles just for those games.

        • Cethin@lemmy.zip
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          2 hours ago

          That doesn’t contradict what they said. It being popular says nothing about quality, variety, or effort. In fact, it may be counter to them, as your example of CoD indicates.

            • Cethin@lemmy.zip
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              1 hour ago

              Good! I couldn’t tell. I thought it could be an appeal to popularity saying they’re good games because they sell well, not they sell well regardless of them being repetitive.

      • ouRKaoS@lemmy.today
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        6 hours ago

        I jumped through a couple hoops to get Pokemon Infinite Fusion working on my Steam Deck & I’ve been having a blast slapping shit together to see how fucked up it looks.

        Cleffa + Geodude made me giggle for a good 5 minutes.

      • CatZoomies@lemmy.world
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        7 hours ago

        X and Y introduced Mega Evolution, arguably one of the greatest iterative improvements in Pokémon.

        With the upcoming Pokémon Legends: Z-A in 2025, I’m thinking about replaying X and Y.

        Scarlet and Violet were so disappointing that I too am hesitant about future Pokémon games. But I’ll keep my eyes and ears peeled to see how their upcoming games are. I no longer am a day one buyer of Pokémon games, after being burned badly on the rushed Scarlet/Violet games.

      • Soulifix@kbin.melroy.org
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        6 hours ago

        I’m going to disagree. While it seems to you that it’s the same game over and over. They do add more creatures per generation, there are new moves, there are new ways in how pokemon does battling and just new things added per generation.

        The formula may have been a little stagnant or not as impressive as other leaps before, but still new things.

        • Signtist@lemm.ee
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          5 hours ago

          I hear this argument all the time, but I don’t really understand it. I remember when Pokemon first came out and me and all the other kids were imagining wandering through dense jungles hunting for rare and elusive Pokemon. Sure, we’d imagine battles too, but the franchise always seemed way more about discovery and adventure than about battling. That’s why I haven’t managed to finish a pokemon have since X and Y, in spite of trying each one. The battles get better, sure, but I just don’t really care. Luckily, Legends Arceus was exactly what I always pictured Pokemon to be about, and I had a blast playing through it. Hopefully the next Legends game will be just as good.

          • Cethin@lemmy.zip
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            2 hours ago

            As someone who started with Red/Blue all the way at the beginning, but has grown tired with the formula, I agree Arceus was exactly what I always wanted, but it was also too little too late. It was cool that it finally got to that point, but they’re so far behind the rest of the industry. It easily could have been made 10 years before and it still wouldn’t be ahead of any trends.

            Its obviously a game for children, and that’s great. I loved them when I was a child too. I just wish they’d put more effort into it. They make stupid amounts of money, yet they can’t even try to innovate.

    • BombOmOm@lemmy.world
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      9 hours ago

      The Pokemon games all being the same caused me to get bored of them years ago. And now with them suing Palworld for ‘capturing monsters with an object and summoning them in 3d space’, a patent made after Palworld released their trailer, I find the Nintendo brand actively harmful to the state of gaming.

      • Plebcouncilman@sh.itjust.works
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        9 hours ago

        They actively become easier and shorter every generation. Arceus brought a lot of cool stuff into the series and there was a little bit of hope that things would improve only for them to go back to the stale old formula that wouldn’t be as bad if the games weren’t so easy now that you could beat them by mashing A. I know it’s for kids but damn, the old games were somewhat challenging.

        • ampersandrew@lemmy.worldOP
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          9 hours ago

          The old games were beaten by a Twitch chat sending little more than random inputs to the game. Maybe the newer ones are worse, but let’s be real.

    • Strider@lemmy.world
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      9 hours ago

      Well Windows is a no for me on that. And while the steam deck is nice and the OS runs on the ally too, it’s still a pc with all it’s pros and cons.

      (I use both worlds BTW)

      • Zorque@lemmy.world
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        36 minutes ago

        What are the pros and cons you’re considering, and how do they compare to the pros and cons of a Nintendo console?

      • Plebcouncilman@sh.itjust.works
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        9 hours ago

        The ROG Crate software is actually pretty good. It’s not perfect but I rarely have to interact with Windows at all and once you get used to the controls when doing so not all that bad. And I dislike Windows a lot, but if I feel that it’s mostly a non issue. I wouldn’t go for a SteamOS version either, as I like Gamepass.

        • Cethin@lemmy.zip
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          2 hours ago

          I switched to Linux probably about two years ago. I was annoyed that GamePass didn’t work (because MS specifically handles it in a way to make it not work). Then I just stopped caring. If I want to try a game, there’s other ways to (🏴‍☠️). MS specifically created their software to not work where I want to be, so they don’t deserve my money. I’m not going to pay my captor to keep me there. I’d happily pay for it again, but they need to meet me where I want to be, and they easily can if they choose to.

          • Plebcouncilman@sh.itjust.works
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            45 minutes ago

            Can they though? Isn’t the responsibility of porting games to Linux that of the developer? They could create a Gamepass for Linux but that would probably entail more money spent on licensing that platform, and funding ports which they certainly have no economic incentive to do.

            That being said, they seem really committed to their “everything is an Xbox” strategy so it would not surprise me terribly if they ended teaming up with Valve at some point and created some kind of Gamepass on Steam thing, where you can play Gamepass games directly from steam or something, which would presumably also include the MacOS and Linux versions of the game if they are available.

            • Cethin@lemmy.zip
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              16 minutes ago

              GamePass doesn’t work because it uses a proprietary encryption method for all the games. It’s why you can’t mod them (unless explicitly allowed by MS, which then decrypts the files to be modified). The games almost all work perfectly well on Linux. It’s specifically an issue with the GamePass platform, which was designed by MS to only work on Windows. It’s MS making the choice to not allow it to work anywhere else.

        • Gerudo@lemm.ee
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          6 hours ago

          Gamepass is the one reason I can’t switch. I’m with you on the crate software, pretty damn impressive.

          • Plebcouncilman@sh.itjust.works
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            5 hours ago

            Right? I’ve seen a lot of people on Reddit shitting on it and I for the life of me can’t understand why. The only big issue imo is the lack of a proper sleep mode. Hopefully Microsoft addresses this issue when/if they truly build a handheld windows experience.

            And yep, I’ll stick with Gamepass until enshitification runs its course. When it does then I’ll switch to SteamOS. But for now the service is still great for me.

  • Tekkip20@lemmy.world
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    7 hours ago

    The trailer was pretty cool and I liked the bigger screen. I can’t wait to see more of what they will reveal.

    And backwards compatible games? That’s gonna be a money saver for sure!

    • Hyphlosion@lemm.ee
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      3 hours ago

      My digital copy of Super Mario 3D All-Stars has been in limbo ever since I tried to transfer it from one Switch to another. Here’s hoping I can get that fixed with Switch 2.