The next flight aim is gonna lean even heavier into streaming. So not just landscape but also plane models will be streamed. So this is gonna get worse not better
Okay so after reading the article, that 150MB/s statement is doing a LOT of heavy lifting.
So first off, that was the fastest they recorded. So they just took that times an hour and said “Whoa if it stayed that sustained for the whole hour it’d be 81GB!!”. Bam, clickbait title achieved. Ad revenue pleeeease
Now, for actual data, it looks like in rural areas it’s about 10mbps and in cities about 100. I’ll just throw it out there, why wpukdnt you want it to stream back as fast as possible?
This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don’t use everything you can?! There is no reason they shouldn’t push it through faster. It’s not more data, it’s not a constant stream of 150MB/s like the garbage title claims, it peaks at 150MB/s. So good. I’m paying for gigabit, use the full pipe. When I’m playing a game that is my number one priority, give it to me as fast as you can.
150Mb/s, way different than 150MB/s…
It’s not just the bandwidth that’s the issue it’s the amount of data as many people have datacaps.
The article says:
official Microsoft bandwidth recommendation for that game was 50 Mb/s.
which comes out to 23GB/hr. That can add up quick. 10 hours in a month equates to 20% of my cap with Comcast.
This also neglects people who live in rural areas that might not even have 50Mbps available and can’t play because MS streams half the game to you rather than include it in the install files.
Also *Mb/s not MB/s
Just to be clear. Comcast which is a major ISP for the United States has data caps?
I will never understand why the United States insists on living about 30 years behind the rest of the planet.
Depends on where you live, most places Comcast just has soft caps.
The US is actually moving further back. Data caps are a newer thing.
Many countries don’t have data caps on broadband.
*Most
Wasn’t even aware it was still a thing, apart from on mobile (where it somewhat makes sense-ish)
Even on mobile my data cap only counts some of the time. Streaming services are not included.
So I can watch all of the YouTube or Netflix or Disney plus that I want and my data limit never goes anywhere. Basically it’s just for general browsing. Given that the bulk of my usage is streaming my data cap essentially doesn’t exist for me.
My friend says they don’t have data caps on mobile in Finland.
Sure, you can turn off data streaming too. It also allows you to cache the data, just like fs2020. My point is that the article makes it about the speed and makes some arbitrary data points. Your data examples are more accurate than theirs. They only presented a worst case scenario, not what will actually happen
What is the point of paying for the pipe if you don’t use everything you can?! There is no reason they shouldn’t push it through faster.
This is the reason why I leave the shower running in every hotel I visit. And at the buffet, I tell the waiter to fetch me a trash can so I can actually get rid of the whole thing. If I can, I usually leave both a heater and an air conditioner running in the hallway.
My ISP will automatically throttle my house if I was slurping up that much bandwidth. It simply isn’t feasible for most people as ISPs usually throttle speeds when they detect sustained high bandwidth activity.
Cant wait for how many flight nerds are about to find out about their comcast data caps.
Or how many ISPs are going to accuse people of illegal internet activity due to constant large data transfers when its literally just a Flight Simulator lol.
your isp already knows youre streamin nonsense from microsoft. this wont trigger anything
It’s public domain music and Linux, I swear!
ISPs won’t even notice. They don’t care about big upload/download unless it’s continuous, affecting other users, or they get a legal notice.
So that’s about 15 hours before exceeding your Comcast data cap for the month (1.2TB) assuming you don’t use your internet for anything else that month. Then after that it starts costing you about $16/hr to play in data usage alone. ($10 per 50GB)
I keep seeing comcast mentioned, why do you guys across the pond pay for a broadband service with a maximum download amount like it’s a 3G phone?
I live in a monopoly area. My only choice for internet is comcast at 10/5mbps down up and it costs me 180 a month. Two blocks away fiber costs 40 a month.
Wait, so does a single company own all the cabling or something!? We have a despised-for-their-incompetence company called Openreach in Britain but the cables they manage cover almost the entire county and any ISP can use them.
Lol, we had 10-20MB/month packages with 3g…
Are they streaming it to you??
Wait that would actually take FAR LESS DATA
They don’t stream a video feed to you, they stream the terrain to you
Why does the terrain take more (much more) bandwidth than a video stream?
And what the heck do you mean they’re “streaming the terrain” surely it would be a one and done date transfer, much smaller than a live video packet stream, that amount of bandwidth is insane, you could do multiple 4k streams.
because 1) the figure in the headline is only the most extreme value they found. 2) the image generated by your GPU is only one perspective of the entire 3D environment. maybe in order to download the area you’re also downloading objects that don’t need to be displayed on your screen yet. And 3) cloud streaming videos are also heavily compressed.
The current Microsoft Flight Sim is gigantic. My install folder is upwards of 300 GB and I’m missing a few terrain updates
I don’t get it; what do you think they’re doing?
GeForce now streams the entire game to you, it takes a few mb/s, barely more than YouTube.
Microsoft could stream an entire game screen to you for far less bandwidth, so what are they actually sending to your machine?
continuing in https://lemmy.world/comment/12892907
Like game streaming, vs streaming cloud data, because the data is already based in azure.
My gut feeling? Probably something nafarious.
My proof? Decades of feeling like people were up to shady shit. Being told I have no proof, and to shut up, and then they later prove it was shady shit.
But hey, that 2003 Iraqi invasion TOTALLY saved the world from a nuclear blast, right? It couldn’t have just been a series of government lies. The government wouldn’t start a war, and kill young 18 year old men without a clear and proven threat, and have a solid plan in place to end that threat.
I’m 41 years old. I was two weeks away from turning 18 when 9/11 happened. By 2002 I smelled something fishy. I told my friends not to sign up to serve. I told them something was up. I was called a coward, and that George Bush was the president of the USA. He wouldn’t lie to the nation about something so serious.
And now, 20+ years later, I’d just like to tell you how we still find the time to get together a few times a year, share some beers, and laugh about how wrong they were. How foolish they felt when Iraq had no weapons of mass destruction, and how during the Obama years it was leaked that the Bush administration even knew it was bullshit at the time they said it.
I’d LIKE to tell you we do that…but they’re all dead. Some killed in action, others came back with PTSD and killed themself. The end result is the same. I grew up from kindergarten through high school with boys that became men, and always were my brothers. Now I have half a dozen anniversary dates that I visit gravestones.
Ok, granted I got off track and forgot what the topic was. This game isn’t that serious. But I still smell something up. It’s probably running a crypto mine rig on your CPU in the background or some data harvesting farm, or something.
Again, no proof, but I smell bullshit.
Well then you shouldn’t have gotten rid of the big bacon classic! That would be like McDonalds getting rid of the BIG MAC, and replacing it with the double quarter pounder with cheese…except no condiments or toppings besides 8oz of BIG MAC sauce, and calling it the “MAC ATTACK”.
AND WTF HAPPENED TO YOUR SPICY CHICKEN??? ITS LIKE HALF THE SIZE NOW! LIKE AN OVER GROWN CHICKEN NUGGET!
I haven’t had Wendy’s in at least a decade. You are telling me that they destroyed the spicy chicken sandwich. Maybe the best fast food sandwich of all time? This is a shock to me that I might not recover from.
Its so small now. It’s so unfufilling.
Well, I can’t conceive anything other than streaming 4K satellite terrain data that could take up that much data and be nefarious. This is download activity, not upload, so I don’t see it being like a botnet or something.
How much upload activity is there?
But how much data does it take to send terrain information? Why not just send the picture of the terrain every moment (stream it) rather than whatever they’re doing?
That would require Microsoft to do something like running a 1:1 local render of everything the player is doing in their sim, for everyone playing the game, at all times. And then they’d have to stream that video feed to the player and somehow make sure the elsewhere-rendered terrain is synced up perfectly with the player’s local game. Doesn’t really seem reasonable.
Because it’s 3D? Have you seen the advertizements?
Dude. What?
I think he’s 's onto it that people playing Microsoft Flight Simulator are actually flying real life drones and bombing civilians without knowing, just like in Ender’s Game.
Time will tell
I need some of whatever he’s smoking
I smell copypasta.
i don’t think that’s appropriate for such deeply-invigorated trauma
Eh, not much nefarious you can do by pushing data around. Taking a lot of CPU/GPU usage? Certainly, you can do a lot of evil with distributed computing. But bandwidth?
Costs a lot to host all that data to push to people, and to handle streaming it to so many as well, all for them to just… throw it out? Users certainly don’t keep enough storage to even store a constant 100Mb/s of sneaky evil data, let alone do any compute with it, because the game’s CPU/GPU usage isn’t particularly out of the ordinary.
So not much you could do here. Ockham’s razor here just says… planes are fast, MSFS is a high fidelity game, they’ve gotta load a lot of high accuracy data very quickly and probably can’t spare the CPU for terribly complicated decompression.
They’re streaming in the 3d world detail, but the rendering engine is installed locally.
Playing on xCloud will just stream in the visuals that are rendered remotely, so a lot less bandwidth, but then you have the lag, and need a subscription.
GeForce now uses 20 gigs/hour at the highest quality, how are they not just sending the entire video to your screen, what more do they need to send??
because it takes more data to generate the image than the image itself, especially in highly detailed and dense areas.