• Katana314@lemmy.world
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    3 days ago

    I’ve started to hate the term “Hardest”.

    Give me two months in Unity, and I can make a game that’s “harder” than every game on any one of these lists. It would also be unplayable trash, that would prompt hundreds of “How the fuck are you supposed to XXX” responses due to obscurity. Part of what makes those listed games enjoyable is having a decent difficulty curve, compelling progression of skill demonstration, and a good feeling of reward. They’re getting difficulty right.

    • apex32@lemmy.world
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      4 days ago

      I watch a streamer who mastered speed running dozens of NES games. He says Battletoads was the hardest game to learn. Just getting through the game, not even pushing for a fast time, was extremely challenging. Much harder than TMNT 1 or Ninja Gaiden.

      • Jeffool @lemmy.world
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        4 days ago

        Yeah, for all the difficulty I had with the dam on NES TMNT as a kid, I saw a streamer do it last year I think (I believe on first attempt?) not realizing it was supposed to be difficult. Blew my mind.

      • Bertuccio@lemmy.world
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        4 days ago

        You have to memorize the level and jump a bit before that one tricky one comes on screen.

      • ShankShill@sh.itjust.works
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        4 days ago

        Child me could beat it after hours of repeated attempts and running out of continues.

        Adult me went back after a decade. The muscle memory was still there and I beat it on the first try. I probably got about an 80% success rate on first attempts now. But level 4 and beyond I’m terrible.

      • samus12345@lemmy.world
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        3 days ago

        My brother and I played the game so much we were able to beat that stage co-op. It gets much worse later. I learned not that long ago that the reason we were never able to beat it co-op is there’s a bug that prevents the 11th stage from being beatable with two players.

    • SSJMarx@lemm.ee
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      4 days ago

      Aww yeah. I’m gonna call Gold and Silver Pawn and see if they have this classic in stock.

    • Ultraviolet@lemmy.world
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      4 days ago

      Fun fact: that’s one of the easiest levels in the game. It barely cracks the top 10 hardest levels in a game with 12 levels, and only because the first 2 are trivial to lull you into a false sense of security.

    • vortic@lemmy.world
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      4 days ago

      I need to find an emulated version of this. Mine was faulty and always glitches as soon as you finished this stage so I never got to see neyond it for more than a few seconds. I’ve always wondered what was there!

  • Captain Aggravated@sh.itjust.works
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    3 days ago

    Some of those old games from the NES or even into the SNES era were just outright impossible. IIRC there was a Dennis The Menace game didn’t have the final boss ready for the publishing deadline so they just put an impossible jump just before it so players couldn’t get that far.

    • 8000gnat@reddthat.com
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      3 days ago

      I remember wanting to play IWBtG so badly in its heyday but not being able to figure out how to on a mac. I finally watched a playthrough recently and… turns out I dodged a bullet of frustration.

      • AeonFelis@lemmy.world
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        3 days ago

        Did you really dodge a bullet though? Or did the bullet stop midair and changed direction to move toward what was up until now the most logical location to dodge to?

    • ghen@sh.itjust.works
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      4 days ago

      This was certainly the hardest part of the game due to the controls, but it still pales in comparison to actually difficult games of the era that were designed to take quarters first, provide gameplay later

  • Mango@lemmy.world
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    3 days ago

    Idk if I’m finally getting old or the real nerds are hiding. Nobody in here knows about Nethack? At least someone said Dwarf Fortress.

    • caseyweederman
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      3 days ago

      One time I died on turn zero failing to mount my horse and hitting my head on the stone stairs.

    • umbraroze@lemmy.world
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      3 days ago

      I played Nethack. I was overwhelmed by my anxiety and depression. I realised I was not good at video games. So I quit playing Nethack and swore to get good at video games before returning. Been, what, at least 15 years? I’ve gotten better I guess. Should I return? Soon, maybe.

      (Seriously, though, roguelikes are still a genre I struggle with, so I do need practice!)

      • Mango@lemmy.world
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        3 days ago

        Have you tried pixel dungeon? It’s kinda the same thing but dramatically easier and I’ve still never ascended. 🤣

        Kinda the thing about it though is that what makes Nethack so good is how the devs thought of everything.

  • AgentGrimstone@lemmy.world
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    3 days ago

    Imagine souls games giving you only three lives before sending you back to the very beginning of the game.

  • teft@lemmy.world
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    4 days ago

    IMHO Elden Ring isn’t the most difficult fromsoft game.

    That honor goes to Sekiro.

      • RightHandOfIkaros@lemmy.world
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        4 days ago

        You might be inclined to say that if you don’t really know much of the games From has made.

        The Adventures of Cookie and Cream on PS2 was a very easy game by comparison.

        • iAmTheTot@sh.itjust.works
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          4 days ago

          Lol, okay fair, but I think it’s pretty common to be referring to the “soulslike” genre when you say a From game.

          • micka190@lemmy.world
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            4 days ago

            Honestly, if you go back and play the older souls games after Elden Ring, you’ll see that they’re a lot easier than Elden Ring, unless you summon Mimic Tear for every boss fight, I guess. But on a “player vs boss” scale, the fights in the older games are much easier than some of the later ones in Elden Ring (especially if you factor in the DLC).

            • RightHandOfIkaros@lemmy.world
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              4 days ago

              The thing that makes Elden Ring much easier is the fact that there is always somewhere else the player can make progress. In Dark Souls, you follow a more or less linear path and if you felt underleveled you had to grind enemies because you could not make any further progress until you pass where you got stuck. In Elden Ring, you can go to a different area completely and make a bit more progress there. From Limgrave, the player can choose to go to Stormveil, skip Stormveil and go to Liurnia Lake, go to Southern Limgrave, or go to Caelid if they’re a psycopath. This is in addition to all the helpers From has given players. Strong magic (compared to Souls games), Summons that are available to the player literally anywhere on top of the same Gold Message Summons from the Souls games, two moves that give players i-frames, etc.

              Sure, if you play it like its a Souls game then it might seem hard, but if you play it as the action adventure RPG it is designed to be, the game is significantly easier than Souls games.

              • micka190@lemmy.world
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                3 days ago

                I get what you’re saying, but I feel like you’re way underselling how hard the Elden Ring bosses are compared to the Dark Souls bosses (the actual bosses, not the re-used late-game enemies with bigger health pool in random dungeons). I don’t think there’s a single Dark Souls boss that comes anywhere close to any of the bosses from Morgoth and onward (Fire Giant excluded, obviously). Morgoth, Godfrey, Radagon, Malenia, and all the DLC bosses are much harder than anything the Souls series has seen (unless you count broken/janky mechanics like Witch of Izalith’s garbage-tier hitboxes).

                • RightHandOfIkaros@lemmy.world
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                  3 days ago

                  I suppose, but the player could very easily overlevel themselves to make the bosses very easy in Elden Ring. Can’t do that without a big, boring, repetitive time investment in Dark Souls, farming the same enemies in the same location.

          • PraiseTheSoup@lemm.ee
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            4 days ago

            Considering they released at least 5 Armored Core games before even their very first souls-like, Demon’s Souls, which was not widely played, I am inclined to disagree.

      • Mirshe@lemmy.world
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        4 days ago

        Armored Core series, but those have always had a way to cheese through the campaign, almost universally.

      • Soggy@lemmy.world
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        4 days ago

        Might be worth clarifying Demon’s Souls and onward, some of us are old enough to have played Armored Core.

      • magic_lobster_party@fedia.io
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        4 days ago

        Coming from ER to DS3 I think DS3 is much easier. I didn’t put much thought into my build and it was a breeze. I beat many bosses first try.

        Much of the difficulty in ER comes from the often hard to telegraph attacks.

    • _NoName_@lemmy.ml
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      4 days ago

      I think you mean the hardest Fromsoft game you liked. Go Beat the original armored core and get back to me. you could also give last raven a shot.

    • tfw_no_toiletpaper@lemmy.world
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      4 days ago

      Nah Sekiro is great. Sometimes I just pull it up and play it a couple of days because it’s so satisfying. I think Sword Saint Isshin is supposed to be the hardest boss, and it definitely takes a lot of runs until you have him memorized. But on NG+ I first-, or second-tried him. I think all Sekiro bosses are pretty chill once you know them.

      Consort Radahn however… I don’t know if I have the will to ever struggle through this fight again

    • The Quuuuuill@slrpnk.net
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      4 days ago

      Well. But the way the TMNT’s legs poke out their shells before they get mutated heavily implies they’re actually Teenage Mutant Ninja Tortoises. I think the mistake comes from that their crew was named by a rat who only ever read about ninjutsu. What the fuck does master splinter know about identifying the difference between a turtle and a tortoise?

    • SassyRamen@lemmy.world
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      4 days ago

      Right? The studio behind it openly admitted that Ghost and Goblins was made to be a quarter eater at arkades… it was built to be unbeatable

      • ramble81@lemm.ee
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        4 days ago

        “Finally beat it!… wait, what do you mean I have to do it all over again on a harder difficulty with the weakest weapon?!”

        • samus12345@lemmy.world
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          3 days ago

          This room is an illusion and

          is a trap devisut by Satan.

          Go ahead dauntlessly !

          Make rapid progres !