• zero_spelled_with_an_ecks@programming.dev
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      9 months ago

      It’s like they expect you to put on a mask and behave in a way that best fits the situation and adopt a different, uh, persona for the situation. But, like, not just in combat. Which is really weird, especially with all the themes of masks (5), shape shifting (5), negotiating differently with different demon types (series-wide), shadow selves (4), evoker symbolism (3), etc.

    • Stamets@lemmy.world
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      9 months ago

      This perfectly sums up why I couldn’t get into Persona beyond the music. The characters don’t feel even remotely real, just purely fiction. No one reacts normally or intuitively. I have a hard enough time figuring out what thing to say at what time for people to begin with. In Persona those rules are out the window and I got so frustrated second guessing what they’d react like.

      • lowleveldata@programming.dev
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        9 months ago

        It helps to realize that you don’t always need to go for the optimal. It usually just take an extra day if you don’t choose the “correct answer”.

        • criticon
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          9 months ago

          For the main party I agree, but I couldn’t max the Sun when I played P5 because he isn’t available every night and I chose less than optimal dialog

          For P5R I made sure to follow a guide for those type of characters

          I still had a lot of fun tho