- cross-posted to:
- [email protected]
- pcgaming
- cross-posted to:
- [email protected]
- pcgaming
what, people don’t enjoy gray sludge as much as they used to?
Good
A French company that hates their customers is, like, the most stereotypical French thing to exist that isn’t a cigarette and coffee for breakfast.
One of the biggest video game publishers in the world and they still can’t seem to get good voice actors, animators, writers, or general game designers.
We talk about AI slop, well Ubisoft make video game slop. Quantity over quality, get a new entry in [popular series] out every year, milk the shit out of it with mtx and force shitty DRM on consumers.
Fuck Ubisoft. Genuinely wouldn’t even waste storage by pirating their games.
The real cost of Ubisoft games is your time
What baffles me is how they intentionally make their games unplayable on Linux, and the same can be said about EA.
What part of it baffles you? I don’t like it either, but in order for them to get the same level of security on Linux that they do on Windows, they’d have to do all kinds of work embedding their anti cheat in the kernel. I don’t know if the license of the kernel even allows for that, but good luck getting Linux users to agree to knowingly installing a rootkit to play a video game.
they’d have to do all kinds of work embedding their anti cheat in the kernel.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
Ridiculous right?
Because even when it’s supported, the people who tend to circumvent it find ways to do so on Linux, because it’s less secure. They choose instead to just not deal with it rather than trying to hire or build up that expertise, which would come at a high cost for little benefit.
Personally, my problems with this type of game go beyond its anti cheat support, so enabling Linux support for their anti cheat still wouldn’t earn my sale anyway.
It’s sad because this company used to make good games.
I think their only good modern game is Anno 1800 and that is soon a 5 year old game.
I’m not sad. Ubi doesn’t respect it’s customers anymore. Let them sink.
A few people said that last year’s Prince of Persia game was pretty good. But I didn’t play it.
The 90s and 00s version of U soft was phenomenal. Remember the original Far Cry, Prince of Persia: Sands of Time, and Rayman? Everyone loved those games, and they were actually innovative.
But now Ubisoft is formulaic and seems hostile towards the people who buy their games.
It turns out consumers aren’t totally mindless drones that just buy whatever you publish because you’re Ubisoft, Ubisoft.
I swear they’ve been incredibly cocky in recent years while simultaneously producing bad games, and broadcasting their stagnation and unwillingness to take risks on anything that isn’t a new revenue stream (as if being formulaic profit hounds is a strength).
I swear MBAs ruin everything. Infinite growth is a horrible horrible idea. I wish we could break out of this cycle of every big company trying to market themselves as the company that cracked the code on the infinite money glitch. The code is … make a good product and be decent to your customers; it’s an ancient code, and it’s so annoying that so many C-suite folks can’t see it.
I think about this post from last year a lot:
Navok noted that if a game costs $100 million to make over five years, it has to beat what the company could have returned investing a similar amount in the stock market over the same period.
… If he wants to be a hedge fund exec, he should just go do that. The point of a business, contrary to the Chicago School MBA nonsense, is not to generate profit. It is to make a good or service that would otherwise be impractical for an individual, in a financially sustainable manner.
Most investors are going to care about what kind of return they’re making. It’s the capital they provide that pays the paychecks.
If you want to do volunteer work on video games – I have – then that’s not an issue. But typically games are made by paid workers, and those workers won’t work without their paychecks. So they’re going to need to attract investors.
Most investors are going to care about what kind of return they’re making. It’s the capital they provide that pays the paychecks.
Maybe that’s the problem. Valve did pretty well for themselves, even before steam, without putting investors in charge of their direction.
If you want to do volunteer work on video games – I have – then that’s not an issue.
I have indeed worked on my own and others projects without financial gain but that’s orthogonal to my point.
But typically games are made by paid workers, and those workers won’t work without their paychecks.
The games industry is full of chronically under-compensated workers. Again, nowhere did I advocate for people to work for free for commercial enterprises or anything of the like.
So they’re going to need to attract investors.
That’s a pretty good example of the False Dichotomy fallacy. There are numerous alternatives that don’t involve prioritizing profit over the product or service that a business produces.
I get that when you spending 100m+ on game development, but a game needs to have actual value to the consumer, it has to be entertainment, and entertainment is art.
Very few things of all forms of entertainment cross the rubicon into beloved status that aren’t obvious works of love and talent.
Turing out utter dross that has the same consistency as uncooked pink slime, and you can not expect to sell with any sort of long tail or expect repeat sales.
Sure, you can get away with a cheap cash grab once, may be twice, but over and over? Most people aren’t that dumb
Maybe if they made some good games instead of cash grabs with game design engineered by committee.
Ubisoft: Best I can do is another Assassins Creed crammed with micro transactions and bloat ¯\_(ツ)_/¯
Boohoobisoft
The schadenfreude here is delicious, alas the perils of being such a vehemently player-hostile game publisher 😂
Garbage company with trash games
Tower slop
Whatever