

praised for its seamless open world, amazing bosses and freedom of choice.
repetive mini bosses and dungeons, rather empty open stretches in the overworld
These can be true statements from players with different engagement levels.
If you only do the content you stumble across toward the end, it may well feel boundless.
But if you cleared every annoying catacomb, every gaol, etc then you start to see the seams and artifice.
I guess the boss funneling is accurate, because the entry toward the Morgott bottleneck is technically a funnel.
In fairness I adore the bosses because they made me level up as a player and now Consort Radahn is my absolute favorite boss to spank.
The real universal praise should be for the jump button 🙏
I had to blow the dust off this one https://conanzeromus.ytmnd.com/