really feels like the true spiritual successor to dragon age 1. also the goblins are way too adorable despite being sadistic little creatures.

  • Flinch [he/him]@hexbear.net
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    1 year ago

    Made a dragonborn barbarian, was cool, then I met Karlach the tiefling barbarian companion and decided she’s much, much cooler than I am, and the only reasonable thing to do was to restart the entire game and pick Karlach instead.

  • UlyssesT [he/him]@hexbear.net
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    1 year ago

    I picked it up.

    I am sick and tired of Mind Flayers and Underdark cliches in general but that said the presentation was still done well enough and there was still enough variety for me to say it is good. chefs-kiss

  • JollyBrancher @lemm.ee
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    1 year ago

    I’ve already had to load some not-so-old saves after trying to be too big an adventure… and only 5 hours in!

    • Redcat [he/him]@hexbear.net
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      1 year ago

      tbh its not a controversial thing to say. BG3 is what dragon age should have evolved into but bioware’s focus was elsewhere.

      • combat_brandonism [they/them]@hexbear.net
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        1 year ago

        Yeah, turns out that if you made a long-overdue sequel to the game that was the spiritual predecessor of another game, it would feel like the spiritual successor to that other game. My entire point is that dragon age was the spiritual successor (and a shitty one at that).

        God damnit I took the bait.

          • Redcat [he/him]@hexbear.net
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            1 year ago

            thats the thing. they were always chasing trends, some entirely fallacious. they added horses because skyrim had horses. they created open maps because skyrim was open world. they made dragon age 2’s combat faster because they thought da:o’s had no mass appeal. at the end of the day all growth in bioware was because games as a whole grew over time, they definitely underperformed with all the trend chasing they did.

        • Redcat [he/him]@hexbear.net
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          1 year ago

          I don’t really agree with that. For starters, BG3 is no different from Dark Alliance and other games set in the city. It’s a sequel, in the ‘kind of’ sense. Then there’s how the idea that Dragon Age was the spiritual successor of the BG trilogy was a marketing gimmick. BioWare wanted to coach their new fantasy IP in something old and celebrated, even as they tried to diversify away from the design elements of their past. Dragon Age: Origins differed from Baldur’s Gate in game design and tone. Drastically too. It’s real focus was in the idea of Choice and Consequence, which wasn’t a legacy of Baldur’s Gate, rather one of Fallout’s.

          In truth the reason why Baldur’s Gate 3 relates to Dragon Age is 90% because the late 90s/early 00s RPGs were just that influential and shaped the industry for years to come. The last 10% are things like the campsite aesthetics and rhythm, which are borrowed straight from Dragon Age. Baldur’s Gate 3 is it’s own beast, one that Larian and other RPG developers have been chasing for many years, and it actually doesn’t care to be much of a sequel to Dragon Age’s spiritual predecessor. It’s not even in the same subgenre.

          TL;DR BG3 is more of a refinement of Dragon Age than a sequel to Dragon Age’s predecessor.

  • Comp4 [he/him]@hexbear.net
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    1 year ago

    Its really fucking good. That said high charisma feels a bit strong. Like im out here debating my enemies into submission.

  • lurkerlady [she/her]@hexbear.net
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    1 year ago

    nah it fucking sucks, the UI is trash in comparison to Wrath of the Righteous or even DOS2 (WHICH IS INSANE), probably one of the worst UIs of any game ive played. it also uses 5e which I feel does not transfer great to a CRPG at all, probably the most boring system choice. pathfinder 2e desperately needs a video game imo, itd be amazing for it. also the FUCKING MARVEL QUIPS DRIVE ME INSANE.

    given that, i’ll say the good things. it is impressive how many encounters there are and how many are voiced/mocaped, which is unheard of for a CRPG. i like two of the companions (karlach and astarion) because i guess im gay as fuck or something, but i dont really like the rest. i feel like the modeling and character options are generally good even though i feel like the skin options are limited (nigerian black, melanism, and albino white dont exist). zooming in to a conversation is a great way to give characters more personality.

  • WittyProfileName2 [she/her]@hexbear.net
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    1 year ago

    Built a warlock for my first playthrough and I’m regretting not making a monk because the improvised weapon system is so fun to handle but I don’t have a party member optimised for that sort of gameplay.

  • Abraxiel [any]@hexbear.net
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    1 year ago

    I just had a pretty sour session of it despite loving it overall.

    end of act 2

    Fuck the gauntlet of shar. Just the most frustrating part of the game so far by far. The mirror fight was horseshit. You get until long rest debuffs on any character that does damage for any reason to anyone other than their mirror. No AoEs, no reactions allowed. Their mirrors are not constrained by this and also don’t seem to be limited by spell slots. So it’s just mirror Gale fireballing every turn, either tanking or burning all my counterspell slots. Oh and the enemies hide every turn. So you get to run around passing turns while they fuck you up until you can catch them with the right character. It would have been really fun to face my party and actually figure out the right matchups. Total missed opportunity. And then the fucking platform maze. Just like twenty minutes of reloading trying to click the right spot - and jumping or flying seem to result in a fall. Library was fine. The sneak one was trivial.

    And then the fucking demon guy. I thought I was being clever finding the side path, but if you do that the main guy just always gets first initiative, throws a ton of bombs and detonates them, often tpking or near tpking before I can even move. I guess the game really wants you to talk to him, which you can only do if you enter the right way.

    Just a very frustrating section.

    .

    I’m also having a sneaking suspicion that tactician difficulty is making me level up too fast. I’m gonna be level 9 by the end of this next fight I’m pretty sure and there’s only three levels to go with at least one big act left. I know it might go a little slower, but I’m worried I’m going to hit the cap with a lot of game left, which will either just be boring, or mean the continuing difficulty ramp (it’s definitely still hard even leveling up so much) will absolutely fuck me.

    • Abraxiel [any]@hexbear.net
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      1 year ago

      Oh also I keep having really annoying misclicks in the middle of tough as nails, long fights and it’s brutal losing a single action or taking one attack of opportunity

      Protip: you can right click to stop movement.

  • Mardoniush [she/her]@hexbear.net
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    1 year ago

    They really nailed the best parts of BG2/NWN/DA:O

    Best RPG since Morrowind. Add NWN’s DM mode and mod tools and it’d be damn near perfect.

    • lurkerlady [she/her]@hexbear.net
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      1 year ago

      nah best RPG for the past 20 years imo is Pathfinder Wrath of the Righteous, even with all its bugs. they just have so many branching story points and well written characters.

      • Comp4 [he/him]@hexbear.net
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        1 year ago

        I played through Wrath of the Righteous and I did enjoy it but so far Baldurs Gate 3 blows it out of the water for me. The only aspect that I prefered in WotR was the fact that you could have very different story experiences in it due to the mythic paths (from angel to demon and lich etc) I also didnt really like the combat in Wrath of the Righteous or Kingmaker. With that said I am looking forward to the 40k Rogue Trader game owlcat is working on.

        • LaGG_3 [he/him, comrade/them]@hexbear.net
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          1 year ago

          I played through Wrath of the Righteous and I did enjoy it but so far Baldurs Gate 3 blows it out of the water for me.

          Both games are fantastic, but I think Baldur’s Gate 3 does the non-combat stuff better, which is something the classic CRPGs never really nailed down (Planescape Torment being the closest, although it was still a little clunky).

        • Flinch [he/him]@hexbear.net
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          1 year ago

          I will say, one thing the Pathfinder games did great was showing you the entirety of a class when you’re in the character creator, so you don’t have to guess at what you might unlock by leveling up the class. It’s kind of annoying that BG3 doesn’t show you what your class will unlock later in the game, so you’re sort of blind if you don’t somehow already know.

    • Abraxiel [any]@hexbear.net
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      1 year ago

      I recognized it as just an old, allegedly Chinese, expression. You shouldn’t wish for someone to live in interesting times because interesting times are often violent and scary. Like now.

      • Vingst [he/him]@hexbear.net
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        1 year ago

        Reading Patrick Wyman’s book about the Renaissance wistfully but repeatedly being reminded of the huge amount of untimely deaths.