Almost every distro I’ve used so far ends up having problems installing Steam due to mismatching i386 packages. I’ve heard that they’re being removed upstream. Anyone happen to know a timeline?

  • nintendiator@feddit.cl
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    1 day ago

    Part of the problem is, sure, that installing an entire arch for a package touches up a lot of stuff… What I did was I set up a debootstrap schroot and added i386 arch to that so that neither they nor Steam touch my main system. Not only did I never have problems with Steam again, but I actually resumed pretty much from what I was when I got a new machine, simply by copying the schroot files over. Didn’t even have to install anything (but the schroot serve on my new system itself).

  • Leaflet@lemmy.world
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    2 days ago

    I use the Steam flatpak. The nice thing about that is that 32bit libraries aren’t installed on the host system.

  • lordnikon@lemmy.world
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    2 days ago

    i could be wrong but my understanding it’s still 32 bit because of game compatability with older steam games and since the app itself is only a limited web browser and library. It doesn’t need that much memory. So the compatibility wins out for as long as it can.

    • jonne@infosec.pub
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      2 days ago

      Steam itself doesn’t run the games, right? Couldn’t they easily build a small 32 bit launcher for the older games that need it?

      • steeznson@lemmy.world
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        6 hours ago

        Steam runtime includes a lot of common static libraries that most games expect to be there. This means that older games will still work even though the wider OS might not have 32bit libs present.

      • Consti@lemmy.world
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        2 days ago

        You can start steam just fine without the packages. In fact, if you install without them, it’ll ask you to install them every time, but you can skip that and it’ll work, just 32bit games won’t launch

        Edit: Looks like I’m partially wrong, as pointed out by a commenter below, steam currently only launches the 32-bit version of the client, despite support for a 5l64-bit client

  • tal@lemmy.today
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    2 days ago

    I’m not sure what you’re referring to.

    Steam itself is only available as a 32-bit binary, if I remember correctly.

    checks

    Yeah, on my system, looks like a 32-bit binary.

    If Steam runs a game, which can be either 32-bit or 64-bit, I believe you need to have libraries for the corresponding architecture for stuff that isn’t in the Steam Ubuntu-based collection of libraries, the stuff in ~/.steam/steam/ubuntu12*. If you’re running a 64-bit binary, you need 64-bit libraries, and for a 32-bit binary, you need 32-bit libraries.

    I have GPU libraries for both architectures installed on my Debian system, like libdrm-amdgpu1:amd64 and libdrm-amdgpu1:i386, with multiarch.