- cross-posted to:
- games@sh.itjust.works
- hytale@piefed.ca
- cross-posted to:
- games@sh.itjust.works
- hytale@piefed.ca
cross-posted from: https://piefed.ca/c/hytale/p/450908/hytale-is-out-now-in-early-access
Note: Not my screenshot
It’s been over 7 years since the game was announced, and after being cancelled by Riot and bought back by the original devs, against all odds it is FINALLY playable!
The game was supposed to come out in an hour but it seems the devs released it early. I’ll wait and see some early gameplay but it looks like I might buy it on launch day. Feels surreal that the wait is finally over.


A little ironic to post this on a game inspired by Minecraft, the most prolific example of an early access model working out.
But Minecraft - even in the Beta days - worked as a complete game. They have been improving (depending on how you like the changes) on it since, but it wasn’t ever filled with literal work in progress signs like Hytale is…
Yes, but Minecraft was on sale for a year before it ever went into “Beta,” back before it was in Alpha even. In fact, it wasn’t until one of the last Alpha updates that the earliest semblance of “Minecraft” as we know it really began to appear. The Beta updates added a lot of core features we take for granted in the game, like beds for sleeping, tall grass for seeds, redstone repeaters, pistons, sprinting, hunger, etc.
The first purchasable version of Minecraft I remember didn’t even have a working health bar.
Notch sold the game to Microsoft long before it was ever a complete game. Why program something when you can sell players on an idea and then sell that idea to Microsoft?
I know it’s a bit fuzzy with Minecraft since it’s constantly getting updates, but I find the claim that Minecraft was “incomplete” before selling it to Microsoft is a big stretch.
Version “1.0” came out 3 years before the Microsoft sale, and at least to me, the game felt “complete” long before 1.0
They still haven’t delivered on the finite water promise.