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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Any time I’m buying more than 3 items, I typically just go straight to a human-operated register.

    The grocery store near me has the most annoying security feature on their self-checkout machines. After you scan your item, it must be placed on the checkout shelf before you can do anything else. If the weight is “unexpected”, you’re stuck asking for help. If you have a full cart of items, you can’t parallelize tasks because of this deadlock; the machine refuses to scan the next item until your current purchase is on the checkout shelf and verified.









  • I absolutely love Spirit Island!

    As someone who owns both the board game and the Steam adaptation, I still prefer the board game. I find that the PC game is great, and it’s reasonably polished. It’s good for when I want to get straight into playing the game without fiddling with the setup/teardown and turn upkeep.

    That said, you don’t get the same experience as the board game. The charm and production quality of the game and its components don’t translate seamlessly into the virtual variant. The mechanics & rules may be the same, but I find that the PC and board game present themselves as distinct and separate products.






  • Disclaimer: spent <20 minutes looking this up for myself.

    From what I could gather, all the iOS apps are either in invite-only mode via Test Flight or were under closed development. “Mlem” is supposedly full, while “Memmy” sounded like they still had slots open.

    The other option, which I’ve been using, is using it as a progressive web app. In Safari: share page -> add to home screen. It’s a nicer form of the web page, but it’s nothing like a native app.

    Hopefully someone else can chime in to share more