"Realistically, there are probably a bunch of people at the company who shouldn't be here. Part of my hope by raising expectations and having more aggressive goals, and just kind of turning up the heat a little bit, is that I think some of you might decide that this place isn't for you, and that self-selection is OK with me."
Original page in Portuguese is linked above. Here is the translation:
Hello all, I'm learning Rust after years of programming mainly in C/C++.
Python has a very neat shelve library: https://docs.python.org/3/library/shelve.html It's basically a dict (hash table), but is located on disk instead of memory. It's great for easy persistence and also for working with massive objects that won't fit into memory.
Is there anything similar for Rust? I could not find any, but I'm still learning Rust and could have missed it.
I remember those dark days when I would check winehq before buying games because I didn't know if they would work in Linux or not.
I realized recently that I stopped checking winehq or protondb, because I implicitly assume that everything will "just work". Hard to say when this transition happened, but it feels at least a few years old.
Looking at latest stats, the only holdouts appear to be those games that explicitly ban Linux users with some quasi-malware anti-cheat.
What a time we live in!