After breakthrough Gamescom meeting with Phil Spencer.

  • Stovetop@lemmy.world
    link
    fedilink
    English
    arrow-up
    18
    ·
    edit-2
    1 year ago

    The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S. But the two versions are expected to have the same features/compatibility.

    Dropping splitscreen support for just the Series S but keeping it on the Series X seems like it might run afoul of Microsoft’s policy in that regard, but I think Microsoft is likely to let it slide given the embarrassment of not having what is likely to be the most popular game of the year on their console at all otherwise.

    • givesomefucks@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      arrow-down
      3
      ·
      1 year ago

      You act like Larian said fuck it and made this call…

      Microsoft had to be the ones to say this was cool

      • Mongostein
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        I didn’t read it that way. Of course Microsoft made the call to let it happen, but they may have stuck to their guns if this weren’t the biggest game of the year.

    • conciselyverbose@kbin.social
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S.

      If they wanted that they needed to offer CPU parity.

      This is the right call.