And to be fair, every drivable vehicle mod I’ve tried in Fallout games was janky.
But to be even more fair, you can’t blame the modders. It’s Bethesda’s fault for using an engine from 1997, and simply slapping a fresh coat of paint on it for every new release.
Yeah but the Source engine is actually good. It was so far ahead of its time that I still think Half-Life 2 can hold up to modern standards. Gamebryo/Creation was never good.
And to be fair, every drivable vehicle mod I’ve tried in Fallout games was janky.
But to be even more fair, you can’t blame the modders. It’s Bethesda’s fault for using an engine from 1997, and simply slapping a fresh coat of paint on it for every new release.
The Source engine dates to at least 1996 when Quake came out, what now?
The Unreal engine comes from the same time period
Burp burp gottem
Yeah but the Source engine is actually good. It was so far ahead of its time that I still think Half-Life 2 can hold up to modern standards. Gamebryo/Creation was never good.
You’ve got me there, I remember the jank even back on modded Morrowind