I am not going to spoil too much, but remember what the platypus king told us? If we want to get into the tower we need to use a word of power! So we did. And went in…
Inside we find—again—the platypus princess. This seems to be a trap…
Why yes, of course it’s a trap. And Mr Crisp, our boss, is the henchman. Obviously. We end up in a torture chamber. Let’s see how we get out of here…
#interactivefiction #infocom #retrogaming #wishbringer
Luckily we remember that Ms Voss gave us a note for Mr Crisp. So… we hand it to him and he disappears head over heels. This gives us the chance to free ourselves.
Obviously we read the note Ms Voss wrote and learn a VERY important information about the hellhound! If you don’t read the note, you will be stuck later in the game even if you remember this info. Guess how we found out…
Now that we have done this, we explore the tower. We find the laboratory, which we saw in the 3D movie. There is a car here! Naturally we take it, grab the broom and WISH FOR FLIGHT, zooming off to a happy end…?
In the back of the library we find a museum with a cat sculpture. That sculpture has an ominous hole on its forehead. As the cat is completely black the only thing missing to make it look like Chaos the cat is something white…
I am not going to spoil too much, but remember what the platypus king told us? If we want to get into the tower we need to use a word of power! So we did. And went in…
Inside we find—again—the platypus princess. This seems to be a trap…
Why yes, of course it’s a trap. And Mr Crisp, our boss, is the henchman. Obviously. We end up in a torture chamber. Let’s see how we get out of here…
#interactivefiction #infocom #retrogaming #wishbringer
Luckily we remember that Ms Voss gave us a note for Mr Crisp. So… we hand it to him and he disappears head over heels. This gives us the chance to free ourselves.
Obviously we read the note Ms Voss wrote and learn a VERY important information about the hellhound! If you don’t read the note, you will be stuck later in the game even if you remember this info. Guess how we found out…
Now that we have done this, we explore the tower. We find the laboratory, which we saw in the 3D movie. There is a car here! Naturally we take it, grab the broom and WISH FOR FLIGHT, zooming off to a happy end…?
…no happy ending. The cat we took was the wrong one. Game over, but not successfully. Back to our save in the tower it is… but nice plot twist!
On our second try we use the knowledge gained from the violet note to get past the hellhound.
#infocom #wishbringer #interactivefiction #retrogaming
Inside of the cottage we find the key to the library. Which we immediately use to get into the same. Everything seems pretty forgotten and disused.
In the back of the library we find a museum with a cat sculpture. That sculpture has an ominous hole on its forehead. As the cat is completely black the only thing missing to make it look like Chaos the cat is something white…