Autumn, dark afternoon, time for Wishbringer!
#interactivefiction #infocom #wishbringer #retrogaming

  • root42@chaos.socialOP
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    3 months ago

    Using the milk of grue we can now wish for darkness. This is useful to get into the cinema. However I wonder what the wishless solution would be to this puzzle…? Wishes don’t increase the score, even though getting the ingredients is quite cumbersome (getting the ingredients gets you points, so that’s good).
    #infocom #interactivefiction

    • root42@chaos.socialOP
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      3 months ago

      In the cinema we find some 3D glasses which lets us watch the movie. Which is kind of a weird thing… is it a movie at all…?
      The glasses are needed for a different wish. So I guess they are not needed at all, except if they can be used in a different way?

      • root42@chaos.socialOP
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        3 months ago

        Right. Where were we? Oh yeah, we found a token in the fountain. But there is a piranha in the water. Well, we also found a worm, so… fish like worms right? And indeed we get the token for the video arcade.
        #retrogaming #interactivefiction #wishbringer #infocom

        • root42@chaos.socialOP
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          3 months ago

          We take the token to the arcade. One machine is free and so we insert the token. The game is called TRANSMAT and it has a joystick and a coordinate grid. A grid just like the game map!
          Well I think this is our way out of here, we can finally circumvent the hellhound and get to the evil tower! So we move the cursor to the coordinate of the tower and push the button!

          • root42@chaos.socialOP
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            3 months ago

            The transmat worked! We are now on the hilltop where we started the game. But instead of the post office there is now the evil tower. But how do we get in? The drawbridge is closed!

            • root42@chaos.socialOP
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              3 months ago

              I am not going to spoil too much, but remember what the platypus king told us? If we want to get into the tower we need to use a word of power! So we did. And went in…
              Inside we find—again—the platypus princess. This seems to be a trap…

              • root42@chaos.socialOP
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                3 months ago

                Why yes, of course it’s a trap. And Mr Crisp, our boss, is the henchman. Obviously. We end up in a torture chamber. Let’s see how we get out of here…
                #interactivefiction #infocom #retrogaming #wishbringer

                • root42@chaos.socialOP
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                  3 months ago

                  Luckily we remember that Ms Voss gave us a note for Mr Crisp. So… we hand it to him and he disappears head over heels. This gives us the chance to free ourselves.

                  • root42@chaos.socialOP
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                    3 months ago

                    Obviously we read the note Ms Voss wrote and learn a VERY important information about the hellhound! If you don’t read the note, you will be stuck later in the game even if you remember this info. Guess how we found out…