• 𝓔𝓶𝓶𝓲𝓮@lemm.ee
    link
    fedilink
    arrow-up
    11
    ·
    edit-2
    4 hours ago

    There’s another product that probably was this and ended up… somewhat badly. Valve index

    It wasn’t bad in itself but the whole vr thing kinda missed the chance for whatever reason and now Zuckerberg took over it mercilessly. Maybe it was naive to think it will ever take hold outside of simming

    Still the beginnings were real fun and that valve demo was so real I had panic attack from past me agoraphobia while in tutorial

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      10
      ·
      4 hours ago

      Yeah, it’s really sad. VR is great for some experiences. There’s just two issues with it. The largest is the price. It’s pretty expensive for something that doesn’t have much content. The second smaller issue is that it’s too hard to swap into and out of. I can just sit down at my computer and instantly get into something, but switching to VR takes effort.

      The price can probably be solved over time, assuming we keep making VR hardware. The convenience is harder. I don’t think there’s a solution to that, at least not in the near future.

      • Poik@pawb.social
        link
        fedilink
        arrow-up
        6
        ·
        3 hours ago

        You can now get refurbished for around $200. Mostly the meta quest 2. I’d be happier with something that isn’t meta affiliated, but it’s a solid headset. Considering how expensive most of the rest are, getting it down this far is pretty good. Maybe in a decade, there will be more entry headsets at this price point or lower.

        Convenience: meta has hand tracking as controllers and can play games by itself so you only need to put the headset on, and theirs is much lighter than the old vives I cut my VR teeth on. The head strap isn’t great still for convenience, but there are third party straps that are much easier to put on and take off. The framework for convenient VR is there, but support is dwindling as there’s not much money in the VR market compared to the cost vs anything else in games.

        I hate that most of this is about meta, but I haven’t seen anyone else really making great strides in VR. There’s a Chinese company I need to find again which apparently made super light headsets I was going to keep an eye on and forgot.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          8 minutes ago

          Yeah, I had a Vive. The lighthouses have failed now so it’s not currently usable, and I didn’t use it frequently and am now on Linux and haven’t looked into if VR will work for me now, so I haven’t gotten a replacement. I’ve thought about it though. It sucks that even I, who has used VR and enjoyed it, doesn’t currently feel the need to have a working headset.

          Im going to look into a used headset and support on my device though. I might get back into it.

        • tempest
          link
          fedilink
          arrow-up
          1
          ·
          42 minutes ago

          I get what you are saying but your entire post dances around the actual problem. All of this is fine if there was actually good software. Ive yet to see any killer app or must have software. If there were really good games it would make the hardware short comings less important. Even apple with their typically polished experiences seems to have just dumped their headset on the market and hope for the best.

          • Cethin@lemmy.zip
            link
            fedilink
            English
            arrow-up
            1
            ·
            11 minutes ago

            My comment they were replying to didn’t touch this, so they weren’t responding to that. However, I disagree we need some “killer app” to make adoption more likely. It’d be great, but I don’t see it happening. There’s nothing really that is done in VR that can’t also be on traditional displays. The advantage is immersion. It just has to be at a price that people find worth it.

            People, especially companies, don’t like talking about this because it’s “obscene” or something, but, like so many things, I think porn is the way to sell VR. It gives an experience that, while still available in traditional formats, is quite different. It’s not a “killer app” but does provide distinct advantages not seen anywhere else.

        • ggppjj@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          edit-2
          1 hour ago

          Unfortunately, my understanding is that Meta’s offerings are so cheap because they’re making a loss on the hardware to undercut competitors that don’t have the resources or desire to do the same.