• zephorah@lemm.ee
    link
    fedilink
    English
    arrow-up
    23
    ·
    1 day ago

    Final Fantasy. Flowing dramatic artwork. 18 pixels of character (hyperbole, idk the actual pixel number.)

    • Albbi
      link
      fedilink
      English
      arrow-up
      11
      ·
      23 hours ago

      The character sprites were 16x24 in combat, so a whole 384 pixels to work with!

        • Albbi
          link
          fedilink
          English
          arrow-up
          9
          ·
          21 hours ago

          Gonna make good use of those 33Mhz!

          Sometimes I forget that CPU clock speeds were talked about in Mhz instead of Ghz.

            • Albbi
              link
              fedilink
              English
              arrow-up
              2
              ·
              3 hours ago

              I still remember swapping out my 486 SX 33Mhz with a 486 DX 100! I could finally play Duke Nukem 3D properly. Some areas got down to a frame every 2 seconds with the old processor.

    • Haru@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      23 hours ago

      To be fair, I’ve never seen anything come close to Amanos illustratative work.