The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agoI've never seen a company squander as much goodwill as Blizzard.lemmy.worldimagemessage-square147fedilinkarrow-up1751arrow-down119
arrow-up1732arrow-down1imageI've never seen a company squander as much goodwill as Blizzard.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square147fedilink
minus-squareThe Picard Maneuver@lemmy.worldOPlinkfedilinkEnglisharrow-up81·3 months agoIt seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA). It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.
minus-squaredinckel@lemmy.worldlinkfedilinkEnglisharrow-up66arrow-down1·3 months agoOnce you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people
minus-squarehenfredemars@infosec.publinkfedilinkEnglisharrow-up42·3 months agoThat’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.
minus-squarewialinkfedilinkEnglisharrow-up7·3 months agoNot even just game companies. Publicly traded companies are a curse on humanity.
It seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA).
It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.
Once you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people
That’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.
Not even just game companies. Publicly traded companies are a curse on humanity.