- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.
How lame. Japan needs to fix its patent laws, it’s ridiculous Nintendo owns the simple concept of using an animal to fly.
Serves the Palworld devs right. This is what happens when one blatantly plagiarizes, and I am here for it.
Pathetic corporate simp.
Nothing like feeling powerful behind a screen eh?
You tell me, shill. I’m this unpleasant IRL, too.
That is good to know. Hopefully someone in your RL checks your chin to correct this behavior.
What’s your address?
What I will tell you is I live in Canada, I live in BC, and all of this can be gleamed from my profile. If you find yourself in my neck of the woods hit me up keyboard warrior.
That’s an amusing accusation to throw around.
Not as amusing as you trying to act tough online by asking where I live keyboard warrior.
Why don’t you go find them?
Pathetic corporate simp.
Except it doesn’t. Nintendo was only able to do this by exploiting Japanese-specific patent law since Palworld is made by a Japanese company. They had no case otherwise.
“They wouldn’t have a case if they didn’t use local law” is a crazy argument.
We are talking about gliding on a mount…a very common game feature…
Well I am talking about the blatant plagiarism, which is what the devs for Palworld did.
Summoning creatures from an object is hardly “blatant plagiarism”. Many, many, many games have the ability to summon creatures from an object. Pokemon was certainly not the first one to do it…
What will you argue if I bring up the fact that they ripped off countless Pokemon?
Oh wait.
I don’t care because I am not here to argue with someone who doesn’t understand what plagiarism is. Luckily the courts do, and ruled on the case. :)
The case case isn’t about character designs, the case is about patents Nintendo filed after PocketPair released a game with said mechanics. The idea that one should be able to patent a game mechanic someone else has already released in their games is BS. Japan’s patent system sucks and Nintendo sucks for abusing it.
Whatever you say bud.
The courts ruled it isn’t plagerism. So… You’re looking pretty stupid here.
The patents in question have nothing to do with creature designs. And neither would patent law be covering the design of creatures. That would be copyright law.
Weird how they are overhauling their game if the courts ruled in favour of them eh?
Buddy, quit while you’re
aheadnot too far behind. You’re just proving what @[email protected] said: you don’t understand the difference between patents, copyright, and trademarks.I never claimed to be an expert, and mistakes happen. Good thing the difference between the three doesn’t matter when Palworld blatantly plagiarized the Pokemon games, and I have yet to hear an actual argument how it didn’t rip off another game.
But I get it. Pokemon can pew pew now and ignoramus’ eat up gun play.
the difference here is that a ton of other creature collector games have done something similar when it comes to summoning them. Coromon is the first one thst pops up in my head.
what makes palworld different? it genuinely sold well, enough to challenge Nintendo and it’s monopoly with their Pokémon games. Which they barely put any effort in nowadays because they sell regardless because of brand loyalty