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Joined 1 year ago
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Cake day: July 11th, 2023

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  • I will feel the person’s anger more and more strongly as the distance between us decreases. The person doesn’t need to outwardly show any sign of anger for me to feel it - they can appear perfectly calm but if they are angry, I’ll feel it.

    When I interact with people, I don’t try to put myself in their shoes. I’ve known for many years that I can sense other people’s strong emotions, so I mostly focus my awareness on how I’m feeling and use that as a sense. If how I’m feeling changes spontaneously (not caused by my mental focus, thoughts, or reaction) when I’m interacting with someone, I’ll know that I’m sensing something from the other person.

    My experience of other people’s anger is different from when I feel angry. I experience other people’s anger as a very uncomfortable sensation my abdomen and solar plexus. It’s similar to when I feel angry but I’m more detached and I’m observing the uncomfortable sensation, which is mostly localized to my solar plexus. When I’m angry, my thoughts and emotions are fully engaged, my anger has a direction, and I feel it fully in my body. Like, “I’m experiencing anger vs I’m angry.”

    When I experience someone else’s anger, it’s not directed at the object of their anger - it’s just a sensation.

    So if someone is angry at me, I don’t feel angry at myself - I just feel their anger being directed at me

    The way I believe it works is through resonance. Have a look at this video that illustrates it with wine glasses: https://youtu.be/lTl0badhh8Y

    People are like wine glasses that vibrate how they are feeling and if someone is capable of resonating with them, they begin to feel it too.

    If my baseline feeling is far from anger (I’m feeling a strong positive emotion), I’ll feel other people’s negative emotions less, or not at all.


  • I’ve played this mission a few times tonight and got super samples (SSs) 3 times. They don’t spawn in every mission.

    So far, every single time it was on the outer “ring” of the map (never in the dark corrupted circular area around the center).

    Some tips:

    • You can know right from the start if SSs are present by checking your sample list
    • If you know some are present, focus your search on the outer area.
    • Bring a Jump Pack - it lets you get to higher ground to spot the SS rock more easily, helps you to evade mobs and increase your movement speed.
    • Make it a priority to find the samples and when you do, go directly to extract and drop them there before starting the mission. There are some deep holes in the ground on some maps (easy to fall into if it’s night) that you might not be able to jump out of even with the jump pack - you don’t want to lose your samples in there. Afterwards, you’ll have the option of extracting with the samples even if you fail the mission because you’re short on time.
    • I’ve recall seeing a video that mentioned if you quit the game mid-mission (not return to the ship) and replay the same mission, you get the same map, so if you have a map you know has SSs and you haven’t found them, you can quit and retry the mission to search for them again. I don’t know if that’s still true.
    • Using Scout Armor might help you to find them more easily (I tried but couldn’t get the hang of it in my attempts so far though) - See this video for more details.

    My loadout has been:

    • Incendiary Breaker (one shot to eggs will destroy them with fire damage)
    • Light Scout Armor
    • Redeemer
    • Impact Grenades
    • Jump Pack
    • Orbital Gas Strike - to clear mobs following me
    • Orbital Railcannon Strike to get rid of Bile Titans
    • Orbital Laser Strike to get rid of Bile Titans
    • Stamina Booster

    Edit:

    I ended up collecting 115 super samples (used 15 along the way) while this mission was available.

    The video on locating SSs was somewhat accurate- the Scout passive sometimes marks the SS chicken leg rock as a point of interest, but usually it didn’t for me.

    On the other hand, it was right that the SS rock is visible on the minimap (middle and highest zoom levels) and you can learn to spot them with practice. In the end, I didn’t need the scout armor to confirm the rock’s location - I could find it by looking for it on the map and I was right over 90% of the time.





  • as_is_traditiontoHelldivers 2Helldivers be like
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    9 months ago

    I’ve played for 80 hours and haven’t had any problems when using Proton Experimental.

    If you switch proton versions, rename the numbered folder for Helldivers 2 (553850) to force Steam to create a new folder for it.

    It should be in your Steam Library at /steamapps/compatdata/553850 (where your Steam Library folder is will vary, so I can’t give a specific path)

    If you still have trouble, look through people’s reports on ProtonDB for things you can try. https://www.protondb.com/app/553850

    If you don’t rename/delete that folder between Proton version changes, files relating to both versions will combine, which can sometimes cause it to not run as it should. Local save games might be stored in there as well, so don’t delete the folder before making sure your progress hasn’t been lost (it’s also in Steam Cloud but sometimes deleting local save games can result in sync problems).












  • Nice username!

    Mentally, I sidestep the meaning issue by thinking,

    spoiler

    “the lyrics are in a language unknown to humans, used by souls in Elysium” since parts of the melody and vocals start as Maximus is dying and the song starts after he has died.

    It would be cool to hear a Latin version, though. I wonder how that would have changed how the song sounded and whether I would have enjoyed it as much.

    Some interesting interviews:

    Zimmer on working with Gerrard.

    In an interview, she says that the words she comes up with are an automatic response to the music and each piece of music has its own language.