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Joined 2 years ago
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Cake day: June 29th, 2023

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  • I definitely get the concern, it does not have any real replayability, being puzzles that you destroy as you play. I remember us talking about the price to playtime ratio after the first game, and deciding that it was “cheaper than going to the movies, and more enjoyable”. For us it’s like a treat, we usually buy one when we go to the board game shop, we’re excited about it on our way home, and we finish it that evening.

    This was our third exit game, we’ve been getting the same nominal difficulty. We’re a bit more familiar with the common tricks now, and we finish the game a bit faster, but every game has something different and interesting, the individual puzzles have pretty consistently nice quality, so it’s still very enjoyable to play.










  • I love the video game, got over 300 hours in it. Was hesitant but bought the game because I wanted to share it with my SO, who couldn’t play the video game. We have played about 10 games so far and loving it. The OP broken deck feel is, if anything, even stronger. Because the numbers are smaller in the board game to make calculations easier, buffs and debufs are more impactful (e.g. strike does 1 damage so 1 strength brings it to double damage), so at the end of the game you are often playing cards that do something like 50 times the damage of starting strikes. I know it’s possible in the video game too, but I’ve rarely achieved that.

    Disclaimer: I’ve been playing (and failing) A20 in the video game, but playing A0/1 in the board game, so there is a difficulty disparity there, not sure how much that contributed to the OP feeling


  • PantiestoGaming@beehaw.orgA post about a dead game
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    2 months ago

    It’s been so long that I’d forgotten the name of the game, turns out I got it confused with a game with extremely similar mechanics, only realised today when I found the sequel to the game I played. The game that I’ve played and loved is called Lapse. It’s free on Google Play store.



  • PantiestoGaming@beehaw.orgA post about a dead game
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    3 months ago

    Yes, probably because it’s a port. I mostly find games through pc/console…

    Come to think of it, ever played reigns? It’s a roguelike series, the games have similar game mechanics but different settings. They can be played easily with one hand because you make decisions by swiping cards left or right, and at least the one game that i played had pretty interesting story.


  • PantiestoGaming@beehaw.orgA post about a dead game
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    3 months ago

    I know what you mean about being too tired to start a game, we had that problem at the beginning of the hobby too! We’ve since learned that even though most filler games can sound a bit boring on paper, they can be quite fun and the good ones end up getting played pretty often.

    Our favourites:

    • Kites: A real-time game about flipping little sand timers while playing cards. It somehow manages to be tense and relaxing at the same time, and it’s always kind of funny when someone accidentally knocks a bunch of them over.
    • The Mind: The game is so simple the rules can be fully explained in a minute. You try to play numbered cards in ascending order without knowing what’s in other people’s hands. The faces people make to cheat the no communication rule can be hilarious. Especially good to bring on trips, can even be played on trains or planes. Also good to play with someone new due to the simple rules.
    • MicroMacro Crime City: Hard to explain this one without an example, so look it up if it sounds interesting to you. It’s about solving crimes by looking at a 2D+time dimension map… It gives the intense satisfaction of detective stories while not putting much of a mental load on you. Does require very good lighting, otherwise can be straining on the eyes.
    • Tranquility / The Ascent: Two games in the same series, mechanics are different but they have similar vibes of, well, tranquility. These games are beautiful, gameplay feels a bit like solitaire but with a bit less thinking/memorization, and they both have well-designed two player modes.
    • Sky Team: Dice-placing game about landing a plane. The theme was not appealing to me, so it took recommendations from many sources for us to finally try it out. It’s in that sweet spot where the game feels engaging and tense, after a win you feel accomplished. I’m not sure how they managed that with putting dice on a small cardboard panel. Another plus is that it has an expansion where you get to call penguins to ask them to get out of your way.

    I should mention these are all co-op games, because I hate losing, and I don’t like others losing. We do own a few competitive games, but they are pretty much all luck-based / super pretty / funny, so that we don’t care who wins.


  • PantiestoGaming@beehaw.orgA post about a dead game
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    3 months ago

    Dead Cells is technically on Android, and a great game, but you’d need a controller to really enjoy it.

    I absolutely recommend Slay the Spire. It’s a deck-building game ported from pc/console, a very good game, and the port is decent. I have over 300 hours in it, still play it often. It’s a hard game, especially at higher difficulty levels it really requires you to make good decisions everywhere. Choosing your path, building the deck and playing the cards all feel engaging. The vast variety of synergies and anti-synergies also ensures that each play feel different and interesting. There’s also a board game, also very good, although that probably also falls into your blind spot a little, more people playing often add to the complexity.

    I’ve recently got Dicey Dungeons, also on android, light game, not a lot of replay value, but the campaign is pretty fun and interesting so far, so I think the price to play time ratio is still pretty decent.


  • PantiestoGaming@beehaw.orgA post about a dead game
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    3 months ago

    I imagine it would be difficult to capture what makes the the original so special and also make improvements. But yes an open source alternative would be wonderful.

    Any idea if someone already started a promising project? I did a quick search on Github and found quite a few HS simulators, most of them archived. Didn’t find anything that’s HS inspired. I doubt I’ll find time for it between my other hobbies, but I do have a couple weeks of holiday leftover from last year, so who knows.