alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agoStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comexternal-linkmessage-square46fedilinkarrow-up188arrow-down10cross-posted to: [email protected][email protected]
arrow-up188arrow-down1external-linkStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agomessage-square46fedilinkcross-posted to: [email protected][email protected]
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up8·edit-21 year agoIIRC there was once some bethesda game where characters teeth being rendered across the map was the actual issue. edit: on second tought i think it was actually arma2/dayz/pubg or something similar
minus-squareonolinkfedilinkEnglisharrow-up7·1 year agoHa… That is hilarious, and very much like Bethesda. (See also: the bee problem in Skyrim.)
minus-squarebrsrklf@jlai.lulinkfedilinkarrow-up5·edit-21 year agoWhat problem, you don’t think bees should be able to flip a horse carriage over? Can’t stand the sight of a strong Nord insect?
IIRC there was once some bethesda game where characters teeth being rendered across the map was the actual issue.
edit: on second tought i think it was actually arma2/dayz/pubg or something similar
Ha… That is hilarious, and very much like Bethesda. (See also: the bee problem in Skyrim.)
What problem, you don’t think bees should be able to flip a horse carriage over?
Can’t stand the sight of a strong Nord insect?