• WagesOf@artemis.camp
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    8 months ago

    Why would Nintendo do anything as customer friendly as back compatibility? It’s just not who they are.

    • algorithmae@lemmy.one
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      8 months ago

      Because the GBA never played Gameboy games, and the Wii never played GameCube games, and the Wii U never played Wii games, right?

    • ram@bookwormstory.social
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      8 months ago

      Like others have said, but I will repeat:

      • GB->GBC->GBA->DS->DSi->3DS->n3DS
      • GCN->Wii->Wii U

      It’s very much something they have a strong history of doing where it can work.

      • thehellrocc@beehaw.org
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        8 months ago

        The two lines you mention do cut off at some points, though. The DS no longer had backwards compatibility with the GB and GBC, the DSi with the GBA, although the 3DS re-added GB and GBC, just digitally. The Wii U also doesn’t support GCN discs. All of these, however, work pretty well with homebrew like mGBA and Nintendont, they’re just not available officially.

        • ram@bookwormstory.social
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          8 months ago

          Yea, but all the consoles I listed at launch had nearly full BC with the previous gen. DSi wasn’t compatible with Rock Band for DS, or fully compatible with the DS pokemon games that used the GBA slot for pal park, but beyond that, they’ve been pretty good for not starting any generation without a clean slate before Switch.

          • thehellrocc@beehaw.org
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            8 months ago

            Yeah, I agree with that. I was just trying to point out how Nintendo’s BC has never been as complete as it could be, for whatever reason it may be, but yeah, they’ve been pretty good at guaranteeing last-gen compatibility so far. Let’s see how it goes with whatever will succeed the Switch.

    • PonyOfWar@pawb.social
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      8 months ago

      Because they’ve done it many times in the past? Wii, WiiU, Gameboy series, DS series all had backwards compatibility.