• ampersandrew@kbin.social
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    9 months ago

    Time limited rewards on battle passes are pretty predatory. They’re designed to keep you playing when you otherwise wouldn’t want to.

    • MagicShel@programming.dev
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      9 months ago

      Jokes on them. That stuff turns me off. I’ve been playing one iteration or another of Diablo for over 25 years. I mean I take long breaks but I always come back. But Diablo 4, as well as it’s made, isn’t Diablo. I don’t want other people in my games unless they are IRL friends, and while I enjoy seasonal powers because I enjoy the gameplay, I don’t care about the rewards. And I’m just not a big fan of stacking tiny little 1-2% buffs and calling that advancement. When I drop a skill point I want to feel it without breaking out statistical analysis.

      I played the hell out of it up until the season and then for about a month into the season. And I think I’m already done with it. Rather play BG3, or replay Jedi, or finish Horizon Forbidden West assuming I still remember how to play. D4 was a good story and the production values are top notch, but it doesn’t have the replayability joy of earlier games.

      • marco@beehaw.org
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        9 months ago

        I don’t think I have interacted with another person on D4 except for a IRL friend I played with for a little while. I’m back to playing D3 and some PoE.

    • GunnarRunnar@beehaw.org
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      9 months ago

      Oh yeah, I see. I guess I’m too used to that stuff that it didn’t struck me as that egregious compared to any other game.