• sp3ctr4l@lemmy.zip
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    1 day ago

    If you think Amogus is an utter insanity of discombobulation and randomness…

    Try Space Station 13.

    • skulblaka@sh.itjust.works
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      1 day ago

      SS13’s insanity of discombobulation and randomness is fun because that’s the point of the game, though. There is no actual objective over than “the station is definitely going to die; let’s just have fun while it burns”.

      I guess it’s very similar in a lot of ways but SS13 feels better to play to me because it feels like it puts a lot less focus on “winning”. Everybody is gonna die, either by syndicate sabotage or by engineering fucking up singularity containment. You’re just along for the ride.

      • sp3ctr4l@lemmy.zip
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        23 hours ago

        You’re right that SS13 basically doesn’t have an actual… game, that everyone is playing, so the goofing off an being morons doesn’t ruin the game… becauase there isn’t one.

        Various individuals will sometimes get specific objectives… but they don’t even have to do them.

        Its basically a chaos simulator.

        You can define ‘winning’ as surviving…

        …or you can define it as ‘I transmuted a monkey into a clone of the janitor, killed the janitor and gave the monkeyman the janitor’s id, and even though monkeyman collapsed my cranium, no one realized the janitor was an actual monkey’.