Half Life required an account at a time no game required accounts. Most PC games of the 7th gen required GFWL, so much so, without piracy, many are unplayable today. Microsoft still does this I.E. Doom Eternal where you’re required to enter a Bethesda account or the absolute shitshow minecraft has become. Most rockstar games on PC of the last decade required rockstar launcher, including steam releases.
Other than GFWL, there has been very little pushback on these types of requirements. Funnily enough, sony is the last one to arrive and the one that gets the most pushback… People are weird.
Half Life required an account at a time no game required accounts. Most PC games of the 7th gen required GFWL, so much so, without piracy, many are unplayable today. Microsoft still does this I.E. Doom Eternal where you’re required to enter a Bethesda account or the absolute shitshow minecraft has become. Most rockstar games on PC of the last decade required rockstar launcher, including steam releases.
Other than GFWL, there has been very little pushback on these types of requirements. Funnily enough, sony is the last one to arrive and the one that gets the most pushback… People are weird.
Not disagreeing but it was at least a first-party account and there was a legitimate purpose. PS has none.
Not disagreeing but what was the legitimate purpose other than growing a platform with a popular game? You know, same as Sony.
The Steam Account is used to distribute updates etc. to the client. The PSN account has no such advantage, it doesn’t help me. How are they the same?
I mostly agree with you but third party launchers and accounts have gotten pushback on PC for a long time.