Another factory fully completed.

Very happy with the detailing on the roofs.

Also happy with the little pump station, and the sandwich support for the pipe.

Glamor shots of the main floor.

Also the logistics floor.

Design documentation.

Efficiency SEEMS to be good, since all the final output machines are running at a consistent 100%. But there is still a small issue with efficiency in the Heavy Oil Residue and Fuel pipes. I think they just got over-filled during a period where I had the final Smart Splitter for Rubber misconfigured, and that whole half of the factory wasn’t running. Hopefully, they balance out to an equilibrium now that everything’s running again. The Plastic half of the factory seems to be running flawlessly.

  • thisbenzingring@lemmy.sdf.org
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    4 days ago

    thanks for keeping up with the screenshots. your world looks great, gives me lots of ideas. I really fell in love with this game. It’s like nothing else.

    I’m at the beginning of the end game, having completed the space elevator and now trying to collect enough of the purple ballls to make enough of the magic storages so I don’t need to think about supplies anymore. And then I’m going have a good time with the full rebuilding. They have made a great system mechanic where the; grind can be completely over when you’ve kinda mastered it. I wish more games would have a component like that

  • Pyr_Pressure
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    4 days ago

    Do you use a creative mode or so you actually gather/transport all the required materials for your builds?

    • JakenVeina@lemm.eeOP
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      3 days ago

      Fully vanilla. No mods, no Advanced Game Settings, and no… shudder arachnophobia mode.

      I don’t particularly have arachnophobia, but goddamn, Stingers ALWAYS give me goosebumps.

    • JakenVeina@lemm.eeOP
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      4 days ago

      I almost feel guilty for using that idea here, cause now it’ll seem like cheating if I use it more prominently in a future factory. But hell if I don’t love 'em, too.

      I was worried this factory wouldn’t be so unique, after the last three were all kinda cookie-cutters of each other, but nah, there’s quite a few little unique detail ideas I had while building this. Maybe going so long without trying to come up with new ideas helped?