- cross-posted to:
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- cross-posted to:
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- [email protected]
After the first round of community feedback, we’re happy to share the second release candidate for GIMP 3.0! People gave us really helpful feedback from the first release candidate and we were able to fix a lot of bugs.
It’s a mostly bug fix version of the prior release candidate. So there is not much new stuff to talk about. The only thing I want to mention is, that GIMP 3 makes me believe in Half-Life 3 again.
The non destructive filter/styling stuff seems like a massive improvement imo. For people making complex scenes with effects applied to each layer this makes it so you can easily modify individual aspects of a layer after the fact.
https://www.gimp.org/news/2024/12/27/gimp-3-0-RC2-released/#gegl-filter-api
The non destructive filter was already implemented and is not new in RC2. So I assume whats new is the GEGL filters new API.