• schnurrito@discuss.tchncs.de
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    3 months ago

    IMHO: XML is a file format, JSON is a data transfer format. Reinventing things like RSS or SVG to use JSON wouldn’t be helpful, but using XML to communicate between your app’s frontend and backend wouldn’t be either.

      • MonkderVierte@lemmy.ml
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        3 months ago

        The amount of config.jsons I’ve had to mess with…

        Yeah, json is not a good config format. As much as xml is not. Please use something like YAML or TOML.

        • mrinfinity@lemmy.world
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          3 months ago

          I never moved away from ini I’ve just been sititng back watching you all re-invent the wheel over and over and over and over and over.

          • reinei@lemmy.world
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            3 months ago

            It’s a wheel, it’s supposed to turn over and over and over ad infinitum!

            /S (because it’s big sarcasm instead of small.)

        • toastal@lemmy.ml
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          3 months ago

          I wish more things used Nickel or Dhall for config. I don’t know why I wouldn’t want editor support for type information or the ability to make functions in my non-Turing-complete config to eliminate boilerplate on my end.

      • schnurrito@discuss.tchncs.de
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        3 months ago

        Of course you can use XML that way, but it is unnecessarily verbose and complex because you have to make decisions, like, whether to store things as attributes or as nested elements.

        I stand by my statement that if you’re saving things to a file you should probably use XML, if you’re transferring data over a network you should probably use JSON.

    • sik0fewl
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      3 months ago

      We were using XML for that before JSON.

        • sik0fewl
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          3 months ago

          Why? JSON hasn’t given us anything XML hasn’t, except maybe a bit of terseness.

          I do agree SOAP is a bit over engineered, though, but that’s not the fault of XML.

          • xigoi@lemmy.sdf.org
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            3 months ago

            A big advantage of JSON over YAML is that it can be parsed directly into common data structures (arrays, objects, tables) in a natural way.