Not that any of us knew what strand meant in the first game right? That was a very incomprehensible game. I played it through but I mean jeez.
I was into the strangeness of the world but every time the game tried to explain something it did so only by adding more layers of nonsense. By the end I was no longer looking for answers, I just wanted to get it over with so I could get back to having fun delivering packages.
Exactly my sentiment. When I heard about this game first, I was like oh my god post-apocalyptic postman delivering packages? That’s exactly the kind of game I want to play. And then he was like but there’s this baby and there’s also liquid dream demons, I was like oh okay whatever but I can still just deliver packages right, and then every single cutscene could take anywhere from 5:00 to sometimes 20 minutes, I was like oh, I definitely don’t care about the exposition, But as you said, they just kept adding layers of nonsense until I would literally watch YouTube videos straight through cutscenes because I knew they weren’t going to answer any questions or provide like interesting context, they just seemed so irrelevant. Just let me be a package deliverer who upgrades my package capacity and rebuilds the town. That was interesting.
Hideo might just be making this for himself and he enjoys the story, but I want to play the package delivery part. Just make me the package delivery game and then write all the less interesting stuff in a journal in real life but don’t put it in the game.
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Death Stranding 2 will be the next first strand-type game
And it will be playable on a strand
This must be the work of an enemy strand
We all strand for Hideo. ✊
The man makes shitpost video games
can’t wait to see what c/iamverydeep material he comes up with for this one
I wish Kojima would make a different game. Death Stranding ended well and doesn’t need a sequel.
Can’t wait to be bored out of my mind with a AAA game again!
I liked it to be honest. It was somehow therapeutic.
I love to play Tycoon Games and Death Stranding feelt for me like one but with a little horror and shooting. Planing my Route, upgrading the streets, building constructions to be more effective and getting Likes for my constructions. I think it’s a great game if you don’t expect a Action shooter.
Nothing more therapeutic than taking a nice walk across the wilderness, with a baby strapped on your chest, three meters high packages stacked on your backpack, while evading occasional muggers and ghosts on the way.
I spent about 5 hours on it and gave up. I kept waiting for it to get better, but it felt kind of like playing the original Zork, but prettier:
Look left Look right Nothing happens You have been eaten by a grue