ksp [il/lui]@jlai.lu to Linux@lemmy.mlEnglish · edit-22 months agoZed on Linux is out!zed.devexternal-linkmessage-square220fedilinkarrow-up1410arrow-down121file-textcross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected]
arrow-up1389arrow-down1external-linkZed on Linux is out!zed.devksp [il/lui]@jlai.lu to Linux@lemmy.mlEnglish · edit-22 months agomessage-square220fedilinkfile-textcross-posted to: [email protected][email protected][email protected][email protected][email protected][email protected]
Zed is a modern open-source code editor, built from the ground up in Rust with a GPU-accelerated renderer.
minus-squareAProfessional@lemmy.worldlinkfedilinkEnglisharrow-up21·2 months agoThat’s a totally unrelated part of the stack. These days you just have a compositor that combines the output of applications. The model of out of process rendering in Xorg was done pre-2000s but GPUs became the norm and don’t work well this way.
minus-squareParetoOptimalDev@lemmy.todaylinkfedilinkarrow-up1·2 months ago The model of out of process rendering in Xorg was done pre-2000s but GPUs became the norm and don’t work well this way. Thats where we get into explicit and implicit sync right?
minus-squareAProfessional@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-22 months agoAlso very unrelated, that’s about graphics apis like opengl. https://www.khronos.org/opengl/wiki/Synchronization
That’s a totally unrelated part of the stack. These days you just have a compositor that combines the output of applications.
The model of out of process rendering in Xorg was done pre-2000s but GPUs became the norm and don’t work well this way.
Thats where we get into explicit and implicit sync right?
Also very unrelated, that’s about graphics apis like opengl.
https://www.khronos.org/opengl/wiki/Synchronization