Zippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 7 months agoStarCraft 2’s former lead multiplayer designer teases a new RTS he feels is a “paradigm shift” for the genrewww.rockpapershotgun.comexternal-linkmessage-square2fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkStarCraft 2’s former lead multiplayer designer teases a new RTS he feels is a “paradigm shift” for the genrewww.rockpapershotgun.comZippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 7 months agomessage-square2fedilink
minus-squareRentlarlinkfedilinkEnglisharrow-up6·7 months ago "Players will enjoy more moment-to-moment strategic decision-making in each game, instead of waiting for that next fun action moment.” You’re saying that constantly watching over Zerg hatcheries commanding Queens to keep puking into them isn’t thought of as a fun action moment?
minus-squareRiven@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·7 months agoIsn’t Mobas the next step of rtss? Or are they just gonna dumb down rtss?
You’re saying that constantly watching over Zerg hatcheries commanding Queens to keep puking into them isn’t thought of as a fun action moment?
Isn’t Mobas the next step of rtss? Or are they just gonna dumb down rtss?