Zippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 1 year agoStarCraft 2’s former lead multiplayer designer teases a new RTS he feels is a “paradigm shift” for the genrewww.rockpapershotgun.comexternal-linkmessage-square2linkfedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkStarCraft 2’s former lead multiplayer designer teases a new RTS he feels is a “paradigm shift” for the genrewww.rockpapershotgun.comZippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 1 year agomessage-square2linkfedilink
minus-squareRentlarlinkfedilinkEnglisharrow-up6·1 year ago "Players will enjoy more moment-to-moment strategic decision-making in each game, instead of waiting for that next fun action moment.” You’re saying that constantly watching over Zerg hatcheries commanding Queens to keep puking into them isn’t thought of as a fun action moment?
minus-squareRiven@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·1 year agoIsn’t Mobas the next step of rtss? Or are they just gonna dumb down rtss?
You’re saying that constantly watching over Zerg hatcheries commanding Queens to keep puking into them isn’t thought of as a fun action moment?
Isn’t Mobas the next step of rtss? Or are they just gonna dumb down rtss?