Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 1 year agoSkull and Bones’ price has been slashed by $25 after less than three weekswww.videogameschronicle.comexternal-linkmessage-square46fedilinkarrow-up1198arrow-down17cross-posted to: pcgaming
arrow-up1191arrow-down1external-linkSkull and Bones’ price has been slashed by $25 after less than three weekswww.videogameschronicle.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 1 year agomessage-square46fedilinkcross-posted to: pcgaming
minus-squareParanomaly@sh.itjust.workslinkfedilinkEnglisharrow-up32·1 year agoInteresting considering “record engagement.” I can’t imagine that was just a lie, was it?
minus-squaremomocchi@lemmy.worldlinkfedilinkEnglisharrow-up18·1 year agoIt has an 8 hour free trial on pc so i imagine a ton of people tried it out. Engagement doesn’t have to equal enjoyment after all
minus-squareWooki@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoOn point, it had a demo free to play before release and alot of people tried it out. Problem is it only has 8hrs worth of content.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.netlinkfedilinkEnglisharrow-up14·1 year agoIt’s just the game that had more players check it out and get disappointed than any previous Ubisoft game.
minus-squareAurenkin@sh.itjust.workslinkfedilinkEnglisharrow-up5·1 year agoMaybe it was record low if they didn’t specify which kind of record.
minus-squareAlto@kbin.sociallinkfedilinkarrow-up1·1 year agoTo be fair, a record low is still record engagement
minus-squareloobkoob@kbin.sociallinkfedilinkarrow-up1·1 year agoMy interpretation is that it sold poorly, but that among the people who did buy it it’s got high retention.
Interesting considering “record engagement.” I can’t imagine that was just a lie, was it?
It has an 8 hour free trial on pc so i imagine a ton of people tried it out. Engagement doesn’t have to equal enjoyment after all
On point, it had a demo free to play before release and alot of people tried it out. Problem is it only has 8hrs worth of content.
It’s just the game that had more players check it out and get disappointed than any previous Ubisoft game.
Maybe it was record low if they didn’t specify which kind of record.
To be fair, a record low is still record engagement
My interpretation is that it sold poorly, but that among the people who did buy it it’s got high retention.