- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
[email protected] needs to hear about this!
ooh, a community I didn’t know I needed. thanks!
I cross-posted it https://programming.dev/post/9764604
cool community
This is the best summary I could come up with:
The team have made many changes in several aspects of the engine since the last release, and we are happy to share the details with you.
Lastly, the team made significant improvements concerning the AI’s defensive battle tactics and surrender logic.
The AI will apply more sophisticated tactics during battles, increasing the challenge for players.
We have also updated the new map format to accommodate for future changes and to expand it with new features.
Most of the work is now done, but there are several tasks remaining before releasing the brand-new reworked Editor to players and map makers.
On top of this, the team spent time polishing multiple UI dialogs, improving performance of image and resource loading, fixing logic issues of Adventure Map objects, and updating several translations.
The original article contains 386 words, the summary contains 129 words. Saved 67%. I’m a bot and I’m open source!