• smeg@feddit.uk
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    1
    ·
    6 months ago

    Fortunately Metagaming Bob isn’t at my table, but we are going to try this out with death saves

    • Grenade Salad@ttrpg.network
      link
      fedilink
      English
      arrow-up
      16
      ·
      6 months ago

      It’s amazingly nerve-wracking and I love it. The dying process feels less mechanistic and far scarier, leads to players respecting the threat it poses.

    • Xraygoggles@lemmy.world
      link
      fedilink
      arrow-up
      5
      ·
      6 months ago

      Mothership does something similar, when someone goes down you roll in the dice in a cup and turn it over so no one knows the result unless they spend a turn doing triage. The drama is so intense since the situations are usually really frantic.