• Heavybell@lemmy.world
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    1 year ago

    On the one hand, this is why security-through-obscurity is no good. Hell, even without a source leak, people figure out how to hack games.

    On the other, much as I would vastly prefer if every online game was server authenticated so the client didn’t need anticheat, I understand that basically every game is a barely held together yarn ball and checking logic server-side would slow things down to an unmanageable level.

    It sucks.

    • smeg@feddit.uk
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      1 year ago

      Yes and no. Games (all software, really) can be made slick and efficient, it just takes more time than most companies are willing to spend because they get their return even if its buggy and slow.

      • Asafum@feddit.nl
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        1 year ago

        “Boss! Boss! The devil possessed me last night and I got some wonderful ideas for you! Want to ship way too fucking soon but still make money? Pre-orders! We get the people hyped and offer the product to buy now before they get to find out it’s shit! But wait, the devil had an even better idea than that… Early access if you pre-order!! We get their money now and they beta test for us! The people want everything yesterday so we can just monetize impatience!”