Here is a simplified example of my problem:
struct User;
struct Community;
enum Actor {
User(User),
Community(Community),
}
trait Name {
fn name() -> &'static str;
}
impl Name for User {
fn name() -> &'static str { "/u/nutomic" }
}
impl Name for Community {
fn name() -> &'static str { "/c/rust " }
}
fn main() {
let actor = Actor::Community(Community);
println!("{}", actor.name());
}
As you may have noticed, this doesnt compile. The only solution I can think of is with a match. I want to avoid that because I have an enum with 30+ variants, and a trait with multiple methods. So that would be a huge match statement in each method, when the compiler should know that the enum variants all have the same trait.
So, do you know any way to make this work without match?
That requires using a
match
statement in the implementation, though, does it not?Yes,
match
is how you access enum variants in Rust. You only need to implement it once for theActor
enum.Yeah, but the question was about not having to use such a
match
statement or somehow making it less verbose, since they have 30 enum variants and several methods in that trait, so the file that implements the trait would become very long.In this case you may want to use a trait object instead of an enum.
The only way to destructure an enum is via
match
orif let
statements. If allenum
variants would contain common data then I would suggest to move this data to astruct
and keep theenum
as separate field in that structure (same likeio::Error
and it’sKind
enumeration). Another way would be to use a macro to derive the implementation automatically; there may be crates already there that can do this sort of delegation. See https://crates.io/search?q=delegateEnum variants are values and not types. You cannot implement traits for values. Rust will not magically implement traits for you (unless they are auto-traits, and this currently are not user defined). Rust does not support inheritance (it is not an OOP language) and instead you use composition which means that you have to compose things manually (or via macro) if you use static constructs like the
enum
(in contrast to run-time trait object).