• @[email protected]
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    1110 months ago

    Wondering if store credit for like PlayStation from eneba is of dodgy sourcing too… how can they have so many…

    • @[email protected]
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      1510 months ago

      They buy with stolen credit cards, sell at a loss which is all profit to them. Cars are legit, but they didn’t pay for them. Markdown price is all profit

        • @[email protected]
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          310 months ago

          It’s a grey area (again, as I removeded elsewhere, because game companies are also against used sales and cross-region sales).

          It can be stolen credit cards.

          It can also be:

          1. Games purchased during an unprecedented sale, then resold at a profit still well below current MSRP. Big game companies hate this.
          2. Games purchased in one country to be resold in another, non-region-locked country. (note, my removed includes region locking)
          3. Games purchased in bulk directly from the company or from an authorized reseller. Can relate to #2 as well.

          But because everyone involved is in a grey area, there’s not as much transparency from anyone exactly how many this is. G2A argued for years it was virtually zero, then admitted it’s a bit higher than that. Is it 10%, 50%, somewhere in between? We actually don’t know.