- cross-posted to:
- linux@programming.dev
- opensource@programming.dev
- cross-posted to:
- linux@programming.dev
- opensource@programming.dev
Setting up Sunshine and Moonlight for high performance game streaming on Linux
Setting up Sunshine and Moonlight for high performance game streaming on Linux
Can you run this headless, or do you need Wayland running?
You can. Look at “Games on Whales” github. I run it daily with that hosting in a server and streaming on my tv
Thank you, I will check this out!
… what exactly do you intend to stream without a display server running? Yes you can run it headless, but you still need x11 or wayland obviously.
This might be a time when an ignorant point of view helps, like mine. I don’t know anything about Wayland- Is it like Zululand but where the Way tribe lives? Anyway, my naive assumption is OP was wondering if you can run it on a server that does not have a display plugged in.
I’m relatively new to Linux and this is deeper than a usual topic into a stack I don’t know.
I have a server, it has a graphics card, and I already have steam running with GameScope so the whole app renders into a single frame buffer.
I just don’t know how the graphics/app pipeline plumbing needs to work to be able to run that headlessly and stream it, which would be my ideal situation.
For this to work you need a display to send through the network, but that display needs not be a physical one. So depending on your definition it can be run headless. If you meant without it being plugged to a display then yes, if you meant without having graphical stack installed then no (there would be no point to streaming display without a display).
Thank you, and yes, I meant not needing to be plugged into an active monitor with mouse and keyboard running.
I think from just this discussion I’m realizing some of what I didn’t know I didn’t know/misunderstood about the whole desktop system on Linux.
Duh, stream a b&w tty terminal in all of its glory! What is ssh?