

So how much did they make?
So how much did they make?
I wonder if Microsoft’s shopping spree induced FOMO in Sony and they ended up buying shit. Sony already had the best studios but they chased live service for no reason.
As long as you use AI to generate it
Devil’s advocate: they created a new studio with all the lessons and right core employees who understand the space the best.
One that will be succeeded with a next gen update.
Bethesda, makers of Fallout 76, may be interested because to use that mod you’ve to own both Oblivion and Skyrim, making Skyblivion a great scheme to sell you two more games.
It ain’t powerful enough for modern titles sadly. I’m trying to say that there’s a space where Valve made steam machine with niceties of SteamOS and power of say PS5 can really thrive.
There’s some nuance.
Steam can’t release a “console” soon enough.
“Fortunately we have a product for people who aren’t able to get some cash for our console, it’s called xCloud”
I guess we should expect a price hike sometime in June then
I would like to predict the future too but alas I’m quite bad at it
Yeah you’re right. It is quite a lot, especially with this kind of an IP and expectations to deal with
I would say Forza Motorsport reboot had its issues, Flight Simulator 2024 had issues with cloud infra and Red Fall had various bugs and T poses.
They were playable so I agree with you on that, except FS24
Actually there are two studios within Playground Games, I’m sure there’s cross pollination but the other studio is still making Forza supposedly.
“Late is just for a little while, suck is forever”
Thanks for sharing!
How’s LA noire gameplay holding up?
He? You mean she, Carrey Patel?