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Joined 1 year ago
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Cake day: July 9th, 2023

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  • Just feel like I should at least add two more things here:

    1. Storing information do their customers as plaintext data, then getting hacked and losing all that information (infamous PSN hack);

    2. Releasing a portable console that cost between 250 and 300€, promising support for it then 2 years in, give up on it, never officially tell customers, but have one of your higher execs tell the press said console is a great “accessory” for the PS4.

    This is why I don’t personally buy Sony hardware.






  • While I’m absolutely not vocal about it as you are, I’d say almost 100% of what you feel is shared by myself too. I even bought two pockets (one for me and one for someone else) and we’ve been amazingly disappointed at the progress of updates on it. Yes they created the OpenFPGA thing, but that was obviously to not get left behind by new emerging platforms like the MisterFPGA and (to a less extent) the Steam Deck.

    And will all things on the Internet, they developed a fan base that is mostly pretty defensive about them because they believe if Analogue died tomorrow, all of a sudden this type of project would stop existing (I feel anyhow).

    I started looking differently at Analogue after mGBA’s developer endrift told their story about their experience with them (worth a read)







  • I feel like the key word here is resignation. Platinum has changed from its early days and so has the quality of its output (Babylon’s Fall; Astral Chain, which I loved everything about but the gameplay). It is possible that because of the capital injection/investment by Tencent, Kamiya doesn’t have the same creative freedom/pull to make the games he wants anymore.

    Unless he speaks up we will never know, and I doubt he will. Can’t wait to see what’s next for him tho.