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Joined 7 months ago
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Cake day: December 7th, 2023

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  • I disagree, challenging (ie hard), drawn out fights are one of the core aspects of the game, Rise was easier because it was made with Switch’s underpowered battery in mind, so fights had to be shorter.

    For a mainline MH game movement should be more deliberate and fights should be harder, in my opinion, of course, in addition to hunting and equipment farming.




  • It’s all but confirmed since there are 6 wyvern heads on the logo, it might sound crazy talk but you can go look up the logos from other mainline MH games, each have the number of heads equal to the number of the game, that’s how we knew that Capcom was moving away from numbering games with World BUT that it was a mainline game, and how we knew Rise was more of a spin-off.

    But yeah, even from this short teaser it seems that they’re expanding on what made World great and letting go of things from Rise that were… Let’s say… Controversial.

    It looks like it’ll be open world or at least that the environments will be waaaay bigger than World, I personally LOVE the Guilding Lands from Iceborne so I’m looking forward to what Capcom is cooking!