Does anyone know if multiplayer uses only the host’s settings or if each player has their own setting for it?
Does anyone know if multiplayer uses only the host’s settings or if each player has their own setting for it?
Ah, the BIOS was released like a week ago so I thought it was related. Guess I’ll continue to keep a look out.
I just checked the ASUS site for my X570 motherboard and there is an update mentioning “Mitigate the AMD potential security vulnerabilities for AMD Athlon™ processors and Ryzen™ processors.”
Just updated my machine. I’d recommend checking your motherboard’s BIOS site for potential updates (if you are comfortable with updating your BIOS).
A little disappointed, but honestly probably for the best. Now we’ll all just get to play the whole game at once. We’re already getting to play nearly a month early. I’m so excited!
Oh, thanks for explaining that. I started following some kbin magazines on my instance and thought there was maybe a sync issue, but no new posts have been created yet, so this makes a lot more sense!
I would love a way to reorder them without deleting.
My friends and I are all huge Bernie supporters. We still voted for Hillary. We weren’t happy about it, but we voted. All the blame against Bernie supporters bothers me. It wasn’t us… And to use Bernie as the scapegoat is hiding the real problems in the system and the idiotic choices the democratic party makes. She still won the popular vote. We voted. Gerrymandering sucks.
Don’t forget to join the community at [email protected]
Over a year ago I was hesitant to get the game early because I was worried I’d burn myself out on early access and act 1. Since then, I’ve played act 1 numerous times and it has been wildly different each time. I can only imagine how much fun repeat playthroughs will be with friends in multiplayer.
I can’t believe we’re getting a game this good in under a month. Larian is incredible.
Star Wars: Rebellion by a long shot. And that’s saying something considering how much I loved Jedi Academy and X-Wing vs TIE.
Having characters run missions that shaped the course of the Galaxy really helped the game write its own stories in the Star Wars universe. Things could happen like Chewie becoming force sensitive, getting trained by Luke, and then Chewie could lead a mission to blow up a Death Star!
The constant cat and mouse game between the Rebels and the Empire was exciting. The game has kind of been reimplemented in a board game by the same name by Fantasy Flight Games. The board game is good, but there’s still magic about the original that I haven’t seen replicated anywhere else.
Ah, this is useful. Thanks!
Still would be a great feature if Lemmy seeks to gain mainstream adoption.
I’m really hoping the Necromancer subclass allows the Wizard to have a few skeleton minions like you can in D&D. I was originally disappointed that Animate Dead didn’t work the same as tabletop… But the Necromancer subclass would have to address that somehow…
I’d like to stay federated with hexbear. They bring important information to conversation that people are otherwise not exposed to. American school-taught history is NOT the gold standard in truth.