- cross-posted to:
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- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
Oxygen Not Included is on sale this weekend. If (like me) you happen to have wanted to play it for a long time, but were worried you lack the patience/stamina and give up after a couple of hours, the price is now at a level where buyer’s regret is rather unlikely.
Friendly reminder that Klei is now owned by Tencent, in case that’s important to anyone here.
That is important, thank you!
It sadly is. Thank you.
Even if you you don’t want to plough 1000 hours into it I still think you’d get a lot of enjoyment out of exploring the game for a normal 20 hours or so, it’d definitely hold attention longer than that even for the most impatient player. It just has so much character and pull to move up the tech tree and make cool layouts.
How close is this game to Don’t Starve? I tried getting into it with a friend of mine but couldn’t and dropped it after a couple of runs.
In my opinion it is very similar in these aspects:
- The way that it’s a bit overwhelming and the tiniest mistake can royally screw you
- It doesn’t hold your hand much
- The depth of the game
Losing is fun.
Overcoming a challenge is fun.
Ah thanks.
for the first bullet at least you can switch between no sweat and standard
One of the more accessable Dwaft Fortress spins
oni is closer to lemmings or the incredible machine, imo
i like dont starve but it’s a much different experience
I love ONI and Don’t Starve is hard for me to get into. ONI is a mechanical/technical base/management simulator. I’m a huge Factorio player and ONI scratches a pretty similar itch
I don’t know Don’t Starve and have only played ONI for a short while, so the other answers are probably more helpful that mine, but at its core the game is about managing (and obtaining) limited resources. You start out inside an asteroid with a limited amount of oxygen and food and need to build a sustainable environment from there.
Silly fun also seems to be a big part of the game - one of the character stats (they’re called duplicants in the game) is the reaction to stress, and apparently one of mine is an ‘ugly crier’ and another one a ‘binge eater’. Two appear to have a crush on each other and spend the day avoiding work and exchanging heart symbols whenever I’m not watching.
As for the game itself - yes, I find it very overwhelming. There are short tutorials on how to navigate the map etc. and a lot of stats, but not an awful lot of info on strategy or what exactly is expected of you. So far it’s still fun though.
600 hours in and still love it
now just give us our pei plushies, klei
If you like Rimworld, this is similar and just as awesome (maybe not as many war crimes)
Most of your war crimes happen because thermal dynamics are hard.
It gets pretty complex as I recall, really fun
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