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    1 year ago

    Because Larian specifically struggles with local co-op, not with loading new sections of the map.

    As I’ve said, Cyberpunk runs perfectly fine on the S while loading in more geometry faster on the fly, and it’s far from alone in that. Starfield’s limitations are clearly a result of Bethesda’s ancient engine and not hardware limitations since other devs using different engines can accomplish what they failed at on the same hardware.