• marigo@lemmy.world
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    1 year ago

    Gen 1/2 dual blades were precision weapons, surprisingly. You were rooted to the spot and locked into animations a lot more than in later games, without the benefit of constant stunlocking like you’d get with GS or hammer. You often couldn’t reach weakpoints either, so they were all about carefully chipping at the feet to get trips and then going ham for a few seconds after they topple. Very fun weapons, but mashing would get you killed quickly.

    • CH3DD4R_G0B-L1N@lemmy.worldM
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      1 year ago

      True. I did use them a bit in MHFU and recall the longer animation locks you mention. I guess the input just never felt precise to me even if the weapon needed to be used in such a way.