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Good to see them not switching to Unreal like seemingly everyone else.
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I thought the same about CDPR.
And Konami with FOX Engine. Seeing them dump it for Unreal on MGS3 remake is so disappointing. Theyre just straight up giving up on a game engine they spent millions on.
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Interesting that they use C# for the game code. Seems the industry is really standardizing on it a lot, would have never expected that a decade ago.