I am going through the Godot tutorial and am in the 3D part. I clicked the perspective button and changed to top view. I now have no idea how to return the editor camera to where it was before and the tutorial seems to expect you to be in this default view. I tried searching, but I don’t think I am using the correct words to describe what I want.
You can use middle-mouse-button to rotate the camera again, or click the center of the sphere view thing in the top-right corner
Middle mouse button was what I needed. Thanks.