The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • Pigeon@beehaw.org
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    2 years ago

    I really like the early access game Against the Storm, because it’s got micromanagement, but it’s also a bit of a roguelike so that no one run ever gets big enough to get too bogged down. It’s got the feel of the fun early part of a Civ game, but almost all the time, and with fun variations.